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#1
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 2 Until 5/9
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Yeah, kaemon is usually pretty game changing. |
#2
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 3 Until 5/1
Knight of Light and I are playing now.
EDIT: I triumphed in a bizarre game. I was playing KoL's Boreos/Iron Golem/Talingul/Kaemon build, while KoL was playing my Spidersx4/Wyvern x2/Estivara build. I opened by developing out Iron Golem and Kaemon on to the famous three hex Fulcrum perch, with Boreos carrying out Talingul just behind. I was planning on a slow game, which probably didn't make sense because Spiders are fast. I was quickly punished for Talingul's risky position in Round 2, when I lost initiative and Talingul was talon grabbed out into a horde of Spiders and then Venomous Stung for 4 wounds. Talingul managed to block the rest of the Spider attacks and secure me my first OM, where I smashed 3 wounds on to a Wyvern with Iron Golem, but he was killed the turn after and I lost OM2. With the lost tempo, the Wyverns grabbed Kaemon into Estivara's aura and he was immediately slain without a single counter strike, losing my OM3. At this point I'm pretty desperately down. It's just Iron Golem and Boreos against two Wyverns, Estivara, and the entirety of the Spiders. One of the Wyverns was locked in engagement with Iron Golem, but the other tried to chase down Boreos, who most of my turns were on. The Wyvern's attacks were ice cold, repeated 1/4s, and Boreos was able to win that duel only taking one wound. Meanwhile Spiders threw futile 2v7s into the Iron Golem. Boreos was forced to abandon killing the other Wyvern when KoL stepped up Estivara into the middle and threatened to do lethal damage to the Iron Golem. Boreos embarked on quite a journey, circumnavigating the board to carry and kill Estivara in her own startzone, and then traversing all the way back to his own startzone as he picked off Spiders. KoL could only get attacks on Boreos if Boreos failed kills on Spiders, which he rarely did. KoL had one initiative switch moment that would have given 3 attacks of 2v4 on Boreos, but he lost that initiative. Boreos, with occasional help from the Iron Golem picked off the remainder of the Spiders only taking a single wound. 10 Years of Gencon/Scapecon Battle Reports - Comic Battle Reports - Probability Calculator App - Reverse the Whip Army Archetypes "It's all about the game." - Sgt. Ernie Calhoun Last edited by vegietarian18; May 10th, 2022 at 10:34 PM. Reason: ok perhaps Boreos is A- |
#3
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 3 Until 5/1
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Regardless, GG Vegie that was a ton of fun! This was also the 5th event in a row Vegie and I have played each other in, which is pretty hilarious! |
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 3 Until 5/1
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You did play in 3 of the last 4 events, though, which is something. |
#5
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 3 Until 5/1
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#6
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 3 Until 5/1
Quozl and I just finished our matchup. I chose the Heracles/Stingers and he went with the Varcu build.
This was the stingers' game from the start. I won the first three initiatives, and essentially set up an unstoppable pod on the aforementioned Fulcrum tri-hex perch. I was also able to take out one order marker for Quozl in round one and in round two thanks to some remarkable stinger attacks. After round three, I was 70% in attack dice. My defense was also fairly high, but the Varkaanan were getting mowed down before they could really even reach the stingers. Finally, Quozl broke through, took out enough stingers that I only had 5 left, and was left with the Darkclaws to move out in the beginning of the round. After a failed stinger drain, he reached my back line to attack the last few stingers and Heracles. The stingers defended remarkably well against the Dual strike, and the attacks on Heracles were just too low despite poor defense from him. The next round, I won an absolutely crucial initiative to take out two Darkclaws with Heracles thanks to labors. His last Darkclaw dealt a wound before falling. I sent Heracles to height in the middle of the board, and Marcu dealt one more wound to him before ending the round. The next round initiative finally flipped and he sent Marcu after a stinger, gaining back the disengage wound with life drain. But Heracles can even outmaneuver Marcu with labors, and so I used it to deal 5 wounds to Marcu from height. Without too many options, he took a leaving engagement risk to get even with Heracles, which hit and finished Marcu off. I finished the game with 61% on attack dice, but most of that percent loss from before came from Heracles at the end, where he was rolling so many dice it didn't matter. Good game Quozl! Super fun to play with you. |
#7
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 3 Until 5/1
Congrats, ryguy! Hope to get a comeback with you soon!
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#8
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 3 Until 5/1
GG Sir Heroscape! If only the dice had cooperated for you, my hydras would have been eaten by your wyverns.
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#9
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 4 Until 5/2
Evantage and I just finished. I had Constructs, he had my dwarves.
I won initiative and as Kameon moved towards the middle, Evan quickly deployed a couple dwarves towards valda. I had Kaemon try to snipe the dwarves as they rolled forward. Kaemon killed 1 dwarf and then on turn 3 Evan engaged him with one dwarf. After thinking it over for a while he took the attack and Kaemon managed to counter strike the dwarf with 3 shields. This seems like a great thing for me, but it kind of back fired in round 2. While Evan was considering the attack on Kaemon, I was planning an all Talingul round, as Darrak was in striking range of Kaemon thanks to the move glyph. However, due to Kaemon killing the dwarf via counter strike, I felt it was safe to take turn 1 with Kaemon and get more damage in with him, especially if I won initiative. Unfortunately for me, Mogrimm waltzed up to Kaemon and smacked him for 2 wounds with a 4/4 into 2/4. Things went from bad to worse when a dwarf ran up and killed Kaemon with a 2/3 skulls met by Kaemon whiffing on defense. I lose turn 1 and worse, Talingul is about to take some attacks from dwarves. Between Mogrimm and another dwarf, Talingul takes 4 wounds. At this point, I have basically given up. I start my turn 2 with the hopes of dealing some major damage to Mogrimm to try and swing things back into my favor. I figured that end game, Boreos might be able to work some magic against Darrak and and some dwarves, but Mogrimm's 6 life and tough mean he will absolutely get a few good attacks on Boreos in the end game. I start attacking him but Iron golem's attack of 3/6 is blocked by 2/2 from Mogrimm. I then use Boreos to try and protect Talingul better, and attack Mogrimm again, but my 1/4 is auto blocked by tough. Evan elects to take an LEA with Mogrimm which I hit, in order to get an attack on Talingul, thankfully for me he whiffs the attack and Iron golem blocks a 2/3 with 2/6 from a dwarf. My 3rd turn I continue to Focus on Mogrimm. First I reposition Boreos in such a way that neither himself or Talingul can be attacked, which is great, but another 1/4 from Boreos does not deal any wounds to Mogrimm, and Iron golem's attack of 2/6 is blocked again by 2/2. At this point, what little hope I had left is quickly dwindling. I hope Evan wins initiative so I can play for Kelda on Talingul but I win making that play considerably more challenging and risky. Because my position is very defensive, I choose not to move and instead continue attacking in vain into Mogrimm. Iron golem rolls another 2/6 which is blocked by 1/2, and Boreos finally deals a wound to Mogrimm with a 3/4 into 1/3 (Jungle). Evan has Mogrimm attack Iron Golem managing a wound with a 2/4 hitting a 1/6. Disaster strikes again however as the next attack from a dwarf of 2/4 hits 0/6 shields on the golem and he falls (The golem was about to take 4 4v6s, so him dying in 2 attacks was really just insult to injury.). Now Boreos tried to make a game of it, but because I won initiative, I could not risk healing Talingul as it would mean Boreos would take at least 2 4v4s from dwarves, and worse if I lost the next initiative. So instead of healing Talingul, I abandoned him and flew Boreos over to the middle of the board and picked off a dwarf. Evan ended the round by grabbing Kelda with the 2/6 life Mogrimm and surrounded Boreos with Dwarves. I did indeed lose the next initiative, and Boreos suffered 2 wounds from dwarves, sealing the game in my opinion. I flew Boreos around for a while, and definitely did not make the best plays, mainly due to not thinking I had a good shot at winning. I certainly could have played the end game better, but the full health Mogrimm vs 2/4 life Boreos was not something I wanted to stretch a game out to 3 hours just to maybe possibly win. Boreos put up a good fight and brought Evan down to 3 dwarves and the 2 heroes, but my luck ran out and I lost to another initiative switch. He rolled a 4, and I rolled a 2. Dwarves surrounded Boreos and the wind construct went down. GG Evantage!! Well played!!! |
#10
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Finalmente
The Finals are on Mist and Shadow.
The ryguy266 (5-1) v. cleon (5-1) armies are: Stinger? I Hardly Know Hercleon chooses to pick their army first or second. ryguy266 chooses who places first. ~Dysole, noting that we'll have a champion this year who's never won it before My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#11
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Re: OHS Season 47 - Bring 2: Dungeon Run - Round 4 Until 5/2
I won my game against dok to punch my tickets to the playoffs. We were playing dok's two armies: I had his Dwarves and Wyrmlings build, while he had his Varks. Interesting matchup with the Wyrmlings all but useless, but the Dwarves very good, due to the all Large Vark army. I opened with Wyrmlings to try to ride them for something before they died, while dok opened with Eldgrim to burn Kelda. The Wyrmlings landed two Swiftfang kills and killed Eldgrim, before they lost initiative and three Wyrmlings were slaughtered. I flexed an OM to Rygarn, who sniped another Swiftfang. Then it was the real game after the choices we had both made: the 3 other Wolf squads, in prime board position, against my completely undeveloped Dwarves. Nothing else really to say besides that the Dwarves won. The Vark defense wasn't quite as good as the Dwarf defense was. I smashed every Quickblade in a single turn, and the Greyspears went down fast too. I pulled it out with Darrak and Rygarn and 2 Wyrmlings. Good game.
10 Years of Gencon/Scapecon Battle Reports - Comic Battle Reports - Probability Calculator App - Reverse the Whip Army Archetypes "It's all about the game." - Sgt. Ernie Calhoun Last edited by vegietarian18; May 22nd, 2022 at 03:24 AM. |
#12
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It's a Quarter After One
The Quarterfinals are on Draugur.
The dysole (3-1) v. ryguy266 (3-1) armies are: Welcome to Applebees! Would You Like Apples or Bees?dysole chooses to pick their army first or second. ryguy266 chooses who places first. The vegietarian18 (3-1) v. cleon (3-1) armies are: TSA Screeningcleon chooses to pick their army first or second. vegietarian18 chooses who places first. The shiftrex (3-1) v. kevindola (3-1) armies are: Classic Chaserskevindola chooses to pick their army first or second. shiftrex chooses who places first. ~Dysole, off to go sleep now My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
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