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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#4477
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Re: Heroscape Power Rankings: Complete?
Incorrect.
What kills Krug is that he can be ignored until the opponent feels like dealing with him. His attack is low, his move is low, so the battle against him will be fought at the time and the place of the opponent's choosing. He only gets strong when the opponent feels like letting that happen. On the other hand, in one-on-one combat he beats every hero in the game except one. |
#4478
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Re: Heroscape Power Rankings: Complete?
Its simply a matter of labels. Putting custom units, even very well tested ones, in the Official Heroscape section just doesn't make sense.
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#4479
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Re: Heroscape Power Rankings: Complete?
. . . and some of the C3V units affect the grades of some of the classic units. It's good to have two sets, one for people using those units, one for those playing without.
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#4480
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Re: Heroscape Power Rankings: Complete?
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But yeah, hordes of commons in general, if they can get to him early, will bring him down quicker than you'd think. |
#4481
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Re: Heroscape Power Rankings: Complete?
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I'm sorry about the double post, it was a mistake. I guess krug's just one of my favorite characters to play with, and I will be back soon with more evidence. |
#4482
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Re: Heroscape Power Rankings: Complete?
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Your NSHD tourney had 9 players whereas an Online Heroscape season has 25~50 players... The only tournament with that much players is Gencon but as Rÿchean stated it shouldn't be "the norm" because time is a major issue there (use of RtW instead of better formats like Bring2, Cut the Cake, Pool Draft etc...) |
#4483
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Re: Heroscape Power Rankings: Complete?
Foudzing, do not lightly dismiss the face to face tournament scene. Without it, none of this would be here. I assure you that I, and many of the other members of the C3V, play in local competitive events but not online.
I knew what you meant in your original post, but people come to this site to inform their own decisions, about their own local games and small tournaments, as well they should. And some of them do not accept C3V into their games, and that's ok, because they should play their games how they want. |
#4484
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Re: Heroscape Power Rankings: Complete?
I know a lotta guys who don't accept the Customs (heck, I know people who don't even accept D&D Heroscape). I don't mind the separate rankings to accommodate for that fact, since it's only a short scroll down to get to the Custom rankings (which conveniently include the adjusted Classic rankings too).
I can't speak for anyone else, but a vast majority of my games are still played at home, where house rules reign supreme. I wouldn't want Customs mixed in with Classic rankings if I didn't accept them for whatever reason. ~TAF TAF was the Storyteller... in THE ENEMY'S LAST RETREAT |
#4485
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Re: Heroscape Power Rankings: Complete?
So did we decide Blade Gruts were better than Nagrubs by the score of 1-0? I forget what we were even debating…..
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*Note that I understand the figures used in a B or worse meta are a subset of the figures used in no restriction meta. However this is a discussion of the competitive armies in those meta, which is vastly different. |
#4486
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Re: Heroscape Power Rankings: Complete?
Next week's Unit Debates will be Blades vs. Nagrubs.
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#4487
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Re: Heroscape Power Rankings: Complete?
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My point was B or less is almost as stupid as double blind. B figures will be stronger than the rest and then some of them will be considered OP in this format just as if there were no bans at all. The only point of this is to switch the meta a little, but once the B or less meta is figured out it'll be as boring as normal double-blind, if not more ( beause less figures available). PLus the whole meta can be messed up by a simple miss-ranking, just for this fact I do not agree at all with these kinds of formats. If the rankings where done by the whole community, why not, but as it's done by one man, it's a no-no for me. Fot example if Jexik ranked my favorite figure B+ whereas most people consider it B, I am ****ed. With my system every figure can be played, at the cost of big sacrifices sometimes, but if you absolutely want to play a certain figure, you can. With the SZ and points limits you're banning some kinds of armies but you're not bannig an unit. Starting zone is not banning, point is not banning, figure count is not banning. Banning is banning. |
#4488
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Re: Heroscape Power Rankings: Complete?
Another thing to consider is that the power rankings are made under the assumption that no units are banned.
As a hypothetical example, imagine that the only figures with special attacks were A- and above. Gorillinators would be a lot better in a B+ and below environment, right? But they're graded assuming that these units exist. And Foudzing is right, I can definitely make mistakes, and that could result in a more easily 'solvable' tournament. But again, if you and your participants are having fun, I really don't mind |