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Old October 21st, 2008, 06:24 PM
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Marduk Marduk is offline
 
Join Date: February 16, 2007
Location: OH - Dayton
Posts: 631
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Dayton, OH Tournament - January 24

Next tournament: http://www.heroscapers.com/community...ad.php?t=23567
Previous tournament: http://www.heroscapers.com/community...ad.php?t=21225

When:
January 24th, 12:00pm; the store (and sign-in) opens at 11:00, sign in early and browse!

Where:
Bookery Fantasy-Games & Toys
13 West Main
Fairborn, OH 45324-4712
www.bookeryfantasy.com
MapQuest here: http://www.mapquest.com/maps?city=Fa...Games+%26+Toys

Cost:
There will be no entry fee. Bring a prize for the prize table if you can (HeroScape-related preferred but not necessary), but don't let the lack of a prize keep you away. The store had a couple of trays of Utgar's Rage packs and two of each Master Set last time I was in.

Prizes:
Players will get to pick a single prize from the prize table in order of their ranking (highest first, lowest last).

Some prizes known:
A map pick for the next tournament (subject to my approval)
Agent Skahen exclusive figure
Wolves and Minutemen expansion
Utgar dice tower, by outforblood

Armies:
500 points apiece. No customs, no Marvelscape units - repainted versions of exclusive figures are fine. The theme is cheap armies - no unique unit or set of common units can cost more than 140 points. For example, you could have two sets of Roman Legionnaires (50 points each) and two sets of Roman Archers (55 points each), but you couldn't have three of either since that would be 150 for the Legionnaires or 165 for the Archers. Likewise with common heroes; you could have five Swog Riders (125 points total) but not six (150 points total). There will be 24 starting zone hexes - any figures in excess of 24 cannot be used.

Tournament Scoring:
The tournament will have five rounds of one-on-one games. Scoring for losing players will be done by adding the points they destroyed to their points remaining, if any.

OVAH Bonus Points:
The OVAH allows up to 40 bonus points. Each match you can earn 10 bonus points by being the first to make a kill, capped at a maximum of 40 points.

Glyphs:
Each player gets a set of five glyphs (+1 attack, +1 defense, +2 move, +8 initiative and Summoning - limited to your own figures only) and can use them when they want to - but a glyph can only be placed at the begining of the round, before order markers are placed. They can be placed face-down wherever the player wants (as long as the glyph can legally go there - no tree ornament glyphs!), including under one of their units. However, each glyph can only be placed once in a game, and the permanent glyphs will only last for that round. Glyphs activate after order markers are placed and before initiative is rolled if placed under a figure.

What else:
I will provide dice as well as wound and order markers - feel free to bring your own Valkyrie dice, of course. If you need master set (RotV only) figures to complete your army (for instance, two people normally play with one master set and want to include the same figure), there should be plenty available.

Who:
Definate:
Marduk - of course
RhinoBarbarian
Father Of Julian + 2
Superflytnt
Utgarsrage
outforblood + 3
jacob_jp
MattserTruckRally
Brewster + 1
Junior2428
Shakedown47
Shadow Cat
No, David, No
Cough-drops
Moxilla
KCU Master 2007
Luckyfingers
Frankenduke + 1
Vagenlitefoot + 1
Pickledpie
Cardshark999
Wildeyed Buckcat

Most likely:
Richard

Maybe:
Trekkie
Who 'dat + 1
GreatWhiteWolf
Brownsfan82
Clarissimus
EternalThanos86
Norkov

Maps
There will be 12 different maps, one to be determined by Utgarsrage as a prize from the last tournament.

Einar's Maze, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a...e.42132244.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a...e.42132438.hsc

Fettid Springs, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a....169141608.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....169141626.hsc

Flood Waters, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a....234215604.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....234215628.hsc

Got Defoliant?, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a....294142227.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....294142154.hsc

Gunnar's Gap, by Marduk (edited slightly to allow Krug to reach the top)

Download pdf: http://tyrantsdream.com/yahoo_site_a....294142059.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....294142016.hsc

High Ground, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a....250202710.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....250202726.hsc

Ice Ridge, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a....169142500.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....169142517.hsc

Ice Spires, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a....234214637.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....234214652.hsc

King of the Jungle Hill, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a....294142354.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....294142308.hsc

The Crooked Path, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a...F.10882026.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a...F.10882219.hsc

Twin Bridges II, by Marduk

Download pdf: http://tyrantsdream.com/yahoo_site_a....250203015.pdf
Download hsc: http://tyrantsdream.com/yahoo_site_a....250203053.hsc

Unknown Map, by Utgarsrage

Download pdf:
Download hsc:
Details for this map are notoriously missing. If Utgarsrage doesn't mind, I will post this after the tournament.

Extra maps in case of overflow:

First Strike, by Ch1can0 - Teleporting - The glyphs of Brandar are portals. If a unit steps on one of these glyphs, it is teleported to the other stone circle around the other glyph of Brandar. After going through the portal, units are placed on a field next to the target glyph. The movement stops there, but the unit(s) can make an attack. Double hex units cannot go through the portals. If all the fields around the target portal are occupied, you cannot teleport. The map will be changed slightly - the three-hex highpoints at opposite ends of the map will be rotated and slightly leveled so double-hex melee figures are not prevented from attacking the outside hex.

Download here: http://www.heroscapers.com/community...?do=file&id=61

Embattled Fen, by GameBear - available in the Battlefields of Valhalla Hall of Fame

Turret Rocks, by Kahrma - available in the Battlefields of Valhalla Hall of Fame

The Crooked Path, by Marduk - shown above

Malpractice makes malperfect!
Ohio Valley Association of Heroscapers

Art by Susan Van Camp, Copyright 2006. www.artbysvc.com

Last edited by Marduk; February 13th, 2009 at 08:55 PM.
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