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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


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  #1645  
Old January 4th, 2022, 01:17 PM
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Re: C3G Strategy Discussion - Mysterio

Yeah, he's OK. The range on Smoke and Mirrors is a major limiter. The move with him is to play him with Sinister Six or Amanda Waller and have Electro sidle up next to him while he's engaged, then hope he's attacked and you can swap someone next to Electro. Not much reason to activate him, though, other than to try to use him to tie figures down, and Vulture and figures like him are better at pulling off Electro shenanigans.

Mysterio is probably ripe for a v2, honestly.

2/C+

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #1646  
Old January 4th, 2022, 02:13 PM
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Talking Re: C3G Strategy Discussion - Mysterio

Honestly his movement powers paired with his nonthreatening single attack of 3, mean you'll pretty much just ignore him and focus on the others, unless you can get some cheap aoe/autowounds out. An actually dangerous V2 isn't a bad idea, maybe those Holograms would finally see play again as well.
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  #1647  
Old January 4th, 2022, 06:23 PM
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Re: C3G Strategy Discussion - Mysterio

Smoke and Mirrors is a cool power but you have to take turns with him to set up a good placement for it, and turns with him aren't super rewarding, which makes guys like Vulture a lot more efficient at what he does.

He could stand a vII, or you could beef him up with more support pieces like the Holograms - maybe some Mysterio Robots. I want to say LO had some ideas about special terrain/traps for him too? Dunno if she had a write-up hanging around.
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  #1648  
Old January 4th, 2022, 06:28 PM
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Re: C3G Strategy Discussion - Mysterio

It'd be cool if a VII could sorta work in a power based on what he does in Old Man Logan.
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  #1649  
Old January 5th, 2022, 09:04 AM
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Re: C3G Strategy Discussion - Mysterio

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  #1650  
Old January 5th, 2022, 09:17 AM
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Re: C3G Strategy Discussion - Sandman

I wish I could have a do over on that comic art. Otherwise I love the card and I would change nothing.
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  #1651  
Old January 5th, 2022, 09:21 AM
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Re: C3G Strategy Discussion - Sandman

Quote:
Originally Posted by tcglkn View Post
I wish I could have a do over on that comic art. Otherwise I love the card and I would change nothing.
I like the comic art. He's a pretty solid figure.with a fair amount of options. I've used him a bunch, one of those figures that sticks around
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  #1652  
Old January 5th, 2022, 09:31 AM
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Re: C3G Strategy Discussion - Sandman

Kraven - Guy is a beast for 200. Monstrous in a Sinister Six build, still totally solid in pretty much everything else.

Mysterio - I think he'd be a much better disruptor if Vanishing Act was a slightly easier roll. As is, he's a guy you usually don't want to feed OMs to, but he can mess up your opponents positioning in a big way if needed.

Sandman - Solid Criminal beater. Brings both autowounds and a solid attack stat, tough to go wrong with him.
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  #1653  
Old January 5th, 2022, 09:33 AM
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Re: C3G Strategy Discussion - Sandman

Sandman is solid. Autowounds and healing make him a menace in the endgame.
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  #1654  
Old January 5th, 2022, 11:56 AM
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Re: C3G Strategy Discussion - Sandman

All of these guys are great in a Sinister Six build. Outside of that, Kraven still really shines, but there are generally better options than Mysterio and Sandman.
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  #1655  
Old January 5th, 2022, 12:54 PM
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Re: C3G Strategy Discussion - Sandman

Sandman's a very reliable B+ figure. 4 Stars.
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  #1656  
Old January 5th, 2022, 01:00 PM
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Re: C3G Strategy Discussion - Sandman

Quote:
Originally Posted by Arch-vile View Post
Sandman is solid. Autowounds and healing make him a menace in the endgame.
This. If you can hold him back and the opponent doesn't have a counter, he's better that Wolverine due to much lower cost and auto-wounding ability.

4/A for me.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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