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C3V and SoV Customs A place for C3V and SoV customs |
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#181
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Re: C3V/SoV-inclusive Power Rankings
A- for sure for the B-11. They are a tough squad and good until they get down to one figure.
Tournament Armies Played - C3VRP - Customs - Trades I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra. |
#182
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Re: C3V/SoV-inclusive Power Rankings
I would say the rating for the Skeletons of Annellintia is about right. If anything their "swinginess" makes them more of a B unit, but with some lucky rolls they can be quite bothersome.
Problem is my daughter tends to recover them at a rate of about 80% but when I use them it is maybe 25% at best (obviously just a small numbers / insufficient sample problems at this point). They are definitely a fun and at least reasonably competitive addition to the game of 'Scape. |
#183
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Re: C3V/SoV-inclusive Power Rankings
Even then, 5 to 5 range stats ain't too shabby for clean up
Mimring>Krug. 'Nuff said. |
#184
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Re: C3V/SoV-inclusive Power Rankings
Wow, I am way past due for an update here. Here's some first drafts before I deal with editing the links in the OP. Comments are welcome.
First, adjustments to existing rankings: Augamo B+ -> A-: Augamo has proven to be a formidable foe with an answer for most matchups. Cathar Spearmen A- -> A: They can be brought down by massed ranged fire or by bonding heroes soaking up the spear hits, but there's no denying the power of the Spearmen. Quahon A- -> A: Nilfheim's toughness and maneuverability still makes him the stronger choice overall, but Quahon is close enough to get an A. When you are rolling hot for LBSA, big Blue is tough to beat. Frost Giant C+ -> B-: he's not that bad. Martial la Hire B -> B-: OM efficiency makes things hard on any melee hero in this point range that doesn't bond. Morgoloth B->B+: Cheap, fast, hard hitting. Yes, the Hydra exists, but he's good. B+ Wolves of Badru B- -> B: Morgoloth drags them up a little more. Deathstalkers B- -> B: The Deathcommander/Deathstalker build is tricky and high-risk, but it can roll a ton of dice. Brimstone: Tricky to manage but a nice alternative to Othkurik in the price range. B Kantono Daishi: Ninja Ulginesh is not so shabby. B Shiori D->B- easily the biggest beneficiary of Kantono. Ninjas of the Northern Wind C+->B- also a beneficiary Kumiko C+->B- also a beneficiary Otonashi C+->B- I just think Otonashi belongs here, really. Moriko D->C Moriko still costs too much. B-11 Resistance Corps: A ranged squad of Evar Scarcarvers is remarkably effective. A- Grigor and Rogirg: A lot of points, and Krug exists, but they can do some damage. B Varkaanan Quickblades: Special attacks are nice. So is high defense. B+ Varkaanan Swiftfangs: The early strike force that establishes board position for the Varks. B+ Varkaanan Darkclaws: The big bruisers are deadly in cleanup for the Varks. B+ Varkaanan Greyspears: The engine that makes the Vark build go. A- Arktos: A powerful boost to the squads in life, and great on any ranged squad in death. B+ Bahadur: The big bruiser of the faction. B+ Manauvi: The weakest of the Vark heroes can still be quite useful. B Quorik Warwitch: A ranged flyer with a defensive power is devastating in the right matchup, if underwhelming in others. B+ Sir Orrick: A cut below most other human champs, but still solid. B Azurite Warlord: a great big hitter addition to the many, many armies he bonds with. B+ Akumaken: If all you have is low-attacking melee squaddies, weep. Manageable aside from that. B Ebon Armor: The jury is still out on the effectiveness of the animata, but the potential is there. B Tomoe Gozen B- -> B: Animated Samurai armor, anyone? 8th Infantry Pathfinder: Dust off Capt. Varan; he's got his running buddies. B+ Gorillitroopers: versatile, powerful, expensive. Time will tell if they can justify the price. B Shieldsmiths of Granite Keep: Plenty of hitting power and staying power. B+ Bloodburst Thrall: perhaps the strongest Thrall yet, but let's see someone prove it. C+ Crypt Guardian: Tough, interesting synergies, but still slow and short on activations. B- Sudema C- -> C: Certainly helped by CGs, but by how much? Knights of Blackgaard: A 4-figure squad with 4/4 stats is nothing to sniff at, even at this price. B Calibrax the Kyrie Warrior: Ranged flyers are automatically dangerous. How easy will the aura be to use? B+ Emperor Andask: Taelord at a discount? Or too hard to use? B Major J15: The combination of powers gives J15 lots of options. B+ Hoplitron B->B+: now they have a formidable champion to work with. Rygarn: Adds versatility and a good engame hero to his armies. B |
#185
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Re: C3V/SoV-inclusive Power Rankings
Having played Emperor Andask, I feel he deserves a bit more than a B. His point value along with that of the other Kyrie he benefits makes it difficult to build an average 500 point army, but his boosts are great. He doubles the chances of Runa getting an insta-kill, and helps out Atlaga too (In fact, I feel he may bump up their power rankings as well). He is a nice replacement for Taelord for the minions, and though you lose order marker efficiency and that extra attack die, you gain 50 points and are more likely to get 3 4 skull attack rolls.
Emperor Andask, Runa, Minions of Utgar x2, and 30 points of filler makes and interesting synergistic Kyrie army. With his aura and D20 enhancement, and the fact that he is a potent ranged flier on his own, I think Emperor Andask could be a B+. I'm not sure if he warrants a bump in most of the other Kyrie power rankings, but I do feel he makes Runa better. |
#186
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Re: C3V/SoV-inclusive Power Rankings
I agree a Runa bump makes sense, although we might just be talking C- to C.
As for the army you suggest, it seems far too short on life to defeat most armies based around B+ figures. Last edited by dok; August 5th, 2014 at 02:03 PM. |
#187
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Re: C3V/SoV-inclusive Power Rankings
I wholeheartedly agree with the Badru/Morgoloth raise. Morgoloth's double attack and disengage aura makes the Badru so much better. Still, a few missed pounces can spell doom. The Cathar and Quahon also deserved a raise. I don't think Brimstone deserves that high a ranking, but I've only played him a couple times and had mediocre luck each time.
I mostly agree with you, but here are my thoughts on C3V Wave 5: Akumaken: Brutal against melee armies. Once he has a Soul marker, he will consistently kill things. B/B+ Ebon Armor: A solid squad, but tough to work well. B 8th Infantry Pathfinder: Very strong in some matchups. When they are outranged, they have a tough time. B+ Gorillitroopers: Strong but expensive for few figures. B Shieldsmiths of Granite Keep: Hard to kill and versatile on the battlefield. Still, you don't get many figures. B Bloodburst Thrall: The strongest of the Thralls, but a Thrall army is still weak. B- Crypt Guardian: Sudema is still overcosted, but the Crypt Guardians make a fun army. C+/B- Knights of Blackgaard: Terribly strong at high point totals when paired with the Vulcanmech. The Steamroller is better, though. A- Calibrax the Kyrie Warrior: Hard to get his aura to work, but a ranged flier is dangerous. B Emperor Andask: A festivus, I mean Taelord for the rest of us melee figures. Tricky OM management keeps him balanced. B Major J15: An all-around solid figure. B+ Rygarn: Rygarn helps most when you're already behind. He's more of a safety net than a power booster. His stats keep him useful in the endgame, though. B |
#188
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Re: C3V/SoV-inclusive Power Rankings
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As for Runa, from C- to C was what I was thinking. |
#189
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Re: C3V/SoV-inclusive Power Rankings
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With the Raymond+Cathars+Kravs build they have almost no counters. And you have to take in A or A+ to beat them. Quote:
To me Quahon is stronger than Nilf because she has more range and can use her special attack way more comfortably when she's engaged. She's not A+ tho. One of the stronger A but not A+. Of course he's not. You should even consider to bring him to B or even B+. It's one of the stronger Shark around here at least at the same level as Krug and Shurrak. Quote:
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You can even consider B+. Yes there are fragile but 2 attacks of 4 and 3 attacks of 5 is one of the strongest firepower in the whole game. And you can quite easily have this now. From What I saw they had good results in tournaments even against top tier squads. Quote:
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I can't believe you rank them higher than the Frost Giant. It's a complete non-sense. Quote:
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Also low-atttacking melee squads are not top tiers squads at all. B-/C+ Quote:
It's extremly hard to get a good turn with 3 or 4 guys with them if not impossible. Even if you build all your army around them they're not that great. But they're never awful tho. Quote:
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I don't think it'll put the Thrall+ Nicholas army so!mwhere near co!mpetitive tho. It still have a too many huge weaknesses. B- for Bloodburst C+ for Deathstrike and C for preyblood. Quote:
The main weaknesses of sudema are not solved at all in my opinion. Quote:
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This power synergies SO BAD With the rest of the card. Never you want to engage such a figure. Like really really hard. I think Andask is almost impossible to use as long as there is a decent number of ranged figures in the opponent's army. That means in like 80% of games. Not B at all. Note: This considering you're playing against someone who knows how to use ranged units. Yeah agree. Yep. Still have to prove his potential. Last edited by Foudzing; August 5th, 2014 at 03:29 PM. |
#190
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Re: C3V/SoV-inclusive Power Rankings
Thanks for the detailed feedback.
I have basically no experience with Brimstone and the consensus among respondents seems to be that he's no better than a B-. Personally I think he'd look a little underrated at C+, so we'll start at B-. I'll go ahead and give Bloodbursts the B- to start. Shieldsmiths starting at B instead of B+. Runa to C because of Andask boost. I'll drop Grigor&Rogirg down to a B- to start. Any more feedback? |
#191
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Re: C3V/SoV-inclusive Power Rankings
Your mother was a hamster and your father smelled of elderberries.
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#192
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Re: C3V/SoV-inclusive Power Rankings
Elderberries? What are elderberries?
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