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Maps & Scenarios Battlegrounds and scenarios |
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#49
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Re: Br1an's Battlefields (New Map 1/26/21)
Wonderful maps Br1an. Def gonna run some of these next time I play with friends!
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#51
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Re: Br1an's Battlefields (New Map 2/2/21)
Just added Alcanza Ruins. A giant map designed for 4 player 1000 point frenzy!
Alcanza Ruins - Competitive 4 RotV 4 RttFF 2 FotA 2 TT |
#52
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Re: Br1an's Battlefields (New Map 3/5/21)
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#53
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Re: Br1an's Battlefields (New Map 3/9/21)
Put up Ice Caps of Fenrael. Uses 1 Master Set and 1 Tundra. Designed to be a fun scenario battle like the ones of the official books, so it's not symmetrical. Heavy snow and normal ice.
Ice Caps of Fenrael - Casual - S 1 RotV 1 TT |
#54
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Re: Br1an's Battlefields (New Map 3/13/21)
This is another simple one from a couple years back. Wanted a larger footprint symmetrical map with just a SotM. I think with 1 or 2 TJ this could actually be a good map. As it is, it's just passable.
Bog 'em 'n' Bag 'em - Competitive 1 SotM |
#55
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Re: Br1an's Battlefields (New Map 3/18/21)
This is one I recently designed, and got to test a good bit. It was super fun and felt balanced every time. Definitely one of my personal faves that I've designed so far. Virtualscape doesn't do it justice, 2 jungles looks so good irl!
Undergrowth Alley - Competitive 2 SotM 2 RttFF 2 TJ |
#57
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Re: Br1an's Battlefields (New Maps 8/20/22)
Br1an's Legacy Maps:
These are a few maps that I made when I was 13 years old. Most of them aren't great, and these are just the few that were somewhat competent. Bridge Battle 1 RotV 1 SotM 1 FotA Castle Bunker 1 RotV 1 RttFF 1 FotA Cave Stream 1 BftU Colosseum 7 FotA Sand mat or enough master sets to make a sand floor Dungeon Dive 1 BftU Flowing Hills 1 RotV Hill or Home 1 M:tCB Hive Underpass 1 SotM Protectors of the Wall 1 M:tCB Waterfall-Cave Battlefield 1 RotV 1 SotM |
#58
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Re: Br1an's Battlefields (New Maps 8/31/22)
Wanted to do something different recently, by using two contrasting expansions to make a map. Not only that, I wanted to see if I could do it without any master sets. I'm pretty pleased with how this came out. Plays best with normal snow and ice rules.
Perilous Peaks - Competitive 2 VW 2 TT Last edited by Br1an; September 4th, 2022 at 02:26 PM. |
#59
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Re: Br1an's Battlefields (New Maps 8/31/22)
Interesting idea for a no master set map. TT is definitely a good pick for that given the available hex count. I might make the right side of the SZs more appealing with height. Right now you're incentivized to get off the lava SZ onto the adjacent snow height which looks like a global max height.
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#60
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Re: Br1an's Battlefields (New Maps 8/31/22)
Thanks for the advice Artorius! I moved some terrain over to the right side to allow more figures to start on height 1 and get to the glyph on the right side quicker. Updated the download link to reflect the change!
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