#589
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Re: Age of Annihilation - Backer Trend and Discussion
I believe this is more accurate than the OP.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#590
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Re: Age of Annihilation - Backer Trend and Discussion
I think it is clear that a simple linear regression model is not fitting. There are too many factors in play. We are hoping for a big bump (and a miracle) in the last leg, but who knows? But perhaps the OP is worried that putting "should not fund" might be pessimistic and turn some folks off of the campaign, which I would also worry about. Maybe just remove that wording? I still keep coming back to this thread just to see the updated data points, so maybe that's enough. Thank you for keeping it updated, either way, Sir Artorius.
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#591
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Re: Age of Annihilation - Backer Trend and Discussion
Quote:
Regarding the actual numbers themselves, yesterday was a good day, with an updated campaign page, and that's when we got 40 backers in a full day. These numbers aren't sustainable until the final week, an optimistic 100 backers a day from here on out and we'd still need 471 backers a day for the final week, which is pretty nuts. Last edited by EricTheGreat1999; October 20th, 2022 at 11:11 AM. |
#592
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Re: Age of Annihilation - Backer Trend and Discussion
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I notice a lot less commenting about lack of color and lack of historical units and etc. I think the major thing at this point is figuring out a way to get new people interested and how to get people into the $250 hurdle. At this point, it's going to take more than page clarity to hit the extra 5+K and I personally feel bad about some people willing to get close to $2K in set purchases in order to fund this, even though we're all adults here haha. Upset City Baby. |
#593
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Re: Age of Annihilation - Backer Trend and Discussion
My experience though with backing other crowdfunded board games is that further stretch goals are only revealed once the initial stretch goals are being unlocked at a rapid pace, in order to keep momentum. As it currently stands, we're barely scrapping by towards the minimum required for funding this project, we'll never get to unlock the current stretch goals.
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#594
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Re: Age of Annihilation - Backer Trend and Discussion
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The set it and forget it aspect of the campaign page is not helping. The page would've still stayed the same if it wasn't for so much backlash. I just don't know what else can be done at this point without a major change. The ghost rider campaign is showing that impossible to achieve stretch goals is turning people away. Upset City Baby. |
#595
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Re: Age of Annihilation - Backer Trend and Discussion
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Wish they would have added one in every two weeks to keep the excitement and buzz up. Then, if you hit the funding goal, announce a stretch goal for the next milestone. Don’t just dump it all on day one and let it sit there like a big middle finger. |
#596
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Re: Age of Annihilation - Backer Trend and Discussion
I'm not saying that Avalon Hill or the war council is doing bad or being negative for negative sakes or anything. I'm trying to throw realistic ideas into the wind of what hasn't been working, and what needs to be targeted and accomplished in order to get to funding.
It's just frustrating that it's taken almost half of the campaign to do the page updates. Honestly, it would've been unexpected if there was a 500 unit sold boost within a day of the page update happening, and that'd still not get us all that close to even halfway. And with multiple mentions from the AH team of how slow and hard it is to get Hasbro to allow and clear those changes, if they started this very minute on any other ideas or compromises to increase sales, by the time they're implemented there's only a few days left. The only thing at this point that can give me any realistic hope for this campaign is seeing the ghost rider figure pop into funding. Upset City Baby. |
#597
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Re: Age of Annihilation - Backer Trend and Discussion
One thing I'd love to see them do (not saying they will, or that it's a realistic expectation, but it'd be great to see) is to put up micro-goals for folks on the page. i.e. If we hit X number of backers by Y time, Z stretch goal will be unlocked, whether that's something as simple as a card reveal or even an alteration to how their main stretch goals work (which is something they should do if feasible, IMO).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#598
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Re: Age of Annihilation - Backer Trend and Discussion
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I appreciate the page update, but it's just the beginning of what needs to be done. Upset City Baby. |
#599
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Re: Age of Annihilation - Backer Trend and Discussion
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Ideally I'd fit each one separately, but Google Sheets doesn't like plotting series with different arrays for the X-axis. |
#600
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Re: Age of Annihilation - Backer Trend and Discussion
Not directing my comments at any one in particular either or blaming the folks at AH or here as designers/play testers. Just observations of many opportunities for improvement as it relates to the campaign itself.
I was also joking about the stretch goals being a middle finger, but it is super discouraging seeing how cool they look and having no real hope of ever unlocking any of them. Just hoping to hit the funding goal at this point, which was the main idea of my suggestion. Stretch goals when you’re not even close to a funding goal don’t have that burst of excitement you want them to that leads to more support and more buzz. |
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