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Official Units Discussion of official HeroScape units |
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#13
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Re: The Book of Wo-Sa-Ga
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They are pretty close to 50/50 in the match-up calculator if I did it right. Usually whoever goes first, wins. Huge thank you to these sponsors of the 2008 Arizona National Heroscape Day Cavalier Games - House Mouse Games - War Gamers Headquarters - Vixen Tor Games - Wizards of the Coast |
#14
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Re: The Book of Wo-Sa-Ga
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Maybe I'm misunderstanding your post... |
#15
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Re: The Book of Wo-Sa-Ga
Wo-Sa-Ga had 1 wound on her after the fight, but he didn't consider any points lost because she was still alive. Each Nagrub is only 10 points, for a total of 20 lost. He killed Sujoah, though, so he ended up 165 points ahead of his opponent (+165).
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#16
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Re: The Book of Wo-Sa-Ga
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Huge thank you to these sponsors of the 2008 Arizona National Heroscape Day Cavalier Games - House Mouse Games - War Gamers Headquarters - Vixen Tor Games - Wizards of the Coast |
#17
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Re: The Book of Wo-Sa-Ga
While we're on the subject of Wo-Sa-Ga, I know I shouldn't be basing things off one experience, but Wo-Sa-Ga/Nagrubs probably beat the Groks/Ne-Gok-Sa, now that I think of it. The Nagrubs have a high enough attack to hit the Grok Riders, Ne-Gok-Sa will eventually lose to Wo-Sa-Ga, and the other Hivelords can serve as nice reinforcements.
As for Sujoah, using Sujoah against Wo-Sa-Ga seems kind of a waste to me. 4/4/4 defensive stats are easy enough to take down, so why risk Sujoah to Wo-Sa-Ga killing her (unless he's the only attacking unit you have)? I'd rather use something like Zetacron to take her down, to be honest. The user formerly known as Bloody the Marro Stinger! |
#18
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Re: The Book of Wo-Sa-Ga
Whats funny is I had the exact opposite experience.
My opponent sent out Wu-Sa-Ga, I sent out Sujoah used poison sting, rolled a 20. Dead Hivelord! Spread Positivity and the joys of gaming. |
#19
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Re: The Book of Wo-Sa-Ga
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I mean Monstrous Giant Worm vs. Spider who smells kinda bad? I probablly smell worse! |
#20
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Re: The Book of Wo-Sa-Ga
Three times now I've played with or against Wo-Sa-Ga and in all three instances she was destroyed by the second volley of attacks leveled at her.
I absolutely love the sculpt and the potential, but in practice you really have to slow play her to get to that crucial assassination. Still trying to make a way for those Hivelords to work... || My Maps Review Blog || My Maps Thread || My Marvel Customs || Knights of the Daystorm || [/CENTER] |
#21
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Re: The Book of Wo-Sa-Ga
Bring 2 hivelords and 3 squads of Nagrubs. That seems to be the right combination to me.
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#22
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Re: The Book of Wo-Sa-Ga
Yup, she's a bit fragile and has a huge bullseye on her back. On the other hand, she's the cheapest bonding option for the Nagrubs and even with two squads of them leaves over 300 points to fill in a 500 point army. In other words, she might make for an excellent distraction. I could see her with Vipers, Ninjas, Kozuke - units that have punch but lack defense. Anyhoo - just an idea.
~Aldin, wondering if she looks like Nessie half-submerged He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#23
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Re: The Book of Wo-Sa-Ga
Wo-Sa-Ga 135
Finn 215 Thorgrim 295 MacDirk Warriors (x2) 455 Marrden Nagrubs (x2) 515 The MacDirks and their Champs rush in, and once dead, Vikings Spiritify WSG. She and her Marrdens run clean up. Possible range problematic. |
#24
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Re: The Book of Wo-Sa-Ga
Wo-Sa-Ga is a great unit. My brother drafted him and killed Major Q10 in the first round
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