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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
Looks solid. Maybe Negative Energy for the one power?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
Hmm wait Hollow Man and Negative Form combo to make him unkillable for long stretches, don’t they?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
Ah, good, not a problem then.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
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I like it! I'll edit it in. If anyone has a different idea for keeping Larry safe, I am all ears. I guess the theme here is that it's easier to ignore a guy crumpled on the floor vs a guy who's running around. I could also see it being an attack dice reduction or something entirely different. |
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Re: Public Design Workshop
No such thing as overflow! It's nice to keep your OP updated, but new posts grab our attention.
Negative is looking solid (oops, bad pun). Have you seen Shadowcat II? Reading Negative Spirit, the second power could be a great reuse of Phase Walking. Like Superheroes and Comics?
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Re: Public Design Workshop
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Re: Public Design Workshop
Two things on this impressive write-up for a tough Doom Patroller:
1) I'd lower the wounding to 1 at the end of a round, and 2) I'd lower the Negative Spirit's Attack to 4. With Flying it's going to often have Height, which will give it 4 anyway. Not to mention with its left box stuff, it will work well with Star Lord. (which I don't know how you feel about, but I thought I'd mention.) Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez
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Re: Public Design Workshop
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Re: Public Design Workshop
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EDIT: I'm just going to throw the most current version here. I've added Spidey's changes but haven't written up what Karat suggested. Negative Man
Spoiler Alert!
Negative Spirit
Spoiler Alert!
Last edited by MrNobody; August 15th, 2018 at 08:45 PM. |
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Re: Public Design Workshop
So after sitting on it for a night, I think I've chiseled the design down just that bit more.
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Sorry for double posting again, but I'm excited because I feel like this design is really getting close to feeling like a "complete" unit! (Even if he is friggin' complicated.) |
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