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  #85  
Old May 3rd, 2011, 09:18 PM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by GTigers55 View Post
If I lycanthroped a human champion (Sir Denrick, Finn, etc.) would knights of Weston human champion bonding still work since the champion would now be a Hybrid Hunter?

I'm assuming they can't by what I've read in this but I just wanna be sure.
You are correct. WL is great for breaking bonding armies.

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  #86  
Old May 3rd, 2011, 09:30 PM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by xraine69 View Post
Quote:
Originally Posted by GTigers55 View Post
If I lycanthroped a human champion (Sir Denrick, Finn, etc.) would knights of Weston human champion bonding still work since the champion would now be a Hybrid Hunter?

I'm assuming they can't by what I've read in this but I just wanna be sure.
You are correct. WL is great for breaking bonding armies.
Sweet! Now only if any of my opponents actually used bonding armies
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  #87  
Old May 3rd, 2011, 11:12 PM
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Re: The Book of the Werewolf Lord

Not paying attention XD. Ninja'ed by like 3 hours

Last edited by Mooseman; May 3rd, 2011 at 11:13 PM. Reason: ignore me
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  #88  
Old June 18th, 2011, 12:43 AM
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Re: The Book of the Werewolf Lord

Awesome guy. Had a fun time taking control of Heirloom and using his Force Orb to take out a group of Marro Warriors.
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  #89  
Old July 2nd, 2012, 03:32 AM
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Re: The Book of the Werewolf Lord

Question that came up in a recent army play test:

My Werewolf Lord dealt two wounds on an enemy Braxas, giving her a marker and a shiney new sidebox.

On his next turn, Moon Frenzy activated and I flew Braxas to a lower level, 5 spaces away and melted three units in her own army with her acid breath.

Then, I finished the turn with the Werewolf Lord, moving to Braxas, and dealt four wounds on her, with height.

Is that how it works?

To simplfy:

1)Deal wounds and markers
2) get Moon Frenzy
3) Take a turn with their afflicted hero, then your WL in the same OM
3.5) Attack their hero with your WL on his part of the turn.

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  #90  
Old July 2nd, 2012, 08:59 AM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by The_X_Marker View Post
Question that came up in a recent army play test:

My Werewolf Lord dealt two wounds on an enemy Braxas, giving her a marker and a shiney new sidebox.

On his next turn, Moon Frenzy activated and I flew Braxas to a lower level, 5 spaces away and melted three units in her own army with her acid breath.

Then, I finished the turn with the Werewolf Lord, moving to Braxas, and dealt four wounds on her, with height.

Is that how it works?

To simplfy:

1)Deal wounds and markers
2) get Moon Frenzy
3) Take a turn with their afflicted hero, then your WL in the same OM
3.5) Attack their hero with your WL on his part of the turn.
Yup. That's how it works.

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  #91  
Old July 2nd, 2012, 11:15 AM
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Re: The Book of the Werewolf Lord

That makes his ability much more powerful in my eyes!

Thanks for the quick reply!

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  #92  
Old December 24th, 2012, 05:20 PM
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Re: The Book of the Werewolf Lord

Does Lycanthropy on Denrick for example affect the 4th Mass? The wording of their card says army card I believe but this says figure.

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  #93  
Old December 24th, 2012, 05:21 PM
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Re: The Book of the Werewolf Lord

If a figure is infected I suppose it would make the army non-valiant. Does that answer your question?

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  #94  
Old December 24th, 2012, 09:23 PM
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Re: The Book of the Werewolf Lord

Quote:
Originally Posted by greygnarl View Post
Does Lycanthropy on Denrick for example affect the 4th Mass? The wording of their card says army card I believe but this says figure.
If you're asking whether or not an infected Denrick would affect the 4th's Valiant Army Defense Bonus, then the answer is yes. Your Denrick would lose his valiant personality and instead gain the tormented personality, and your army would no longer qualify for the 4th's valiant bonus.

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  #95  
Old December 24th, 2012, 09:57 PM
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Re: The Book of the Werewolf Lord

Until he is destroyed, then the bonus returns.

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  #96  
Old June 1st, 2013, 01:36 PM
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Re: The Book of the Werewolf Lord

The Werewolf Lord is especially devastating to a Gladiator army. Infect Spartacus, and not only do you break the bonding, but you also take away the ability to Inspire, since Spartacus is no longer a Gladiator. If you put an order marker on Infected Spartacus to activate Inspiration, not all order markers would be on Gladiators and thus the power doesn't work!
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