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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Post
On the topic of YL cyborg supes, does he actually have a yellow ring/use yellow constructs? I was under the impression that he just fought on the side of the Sinestro Corps, but didn't actually use the yellow ring. I may be wrong though. Otherwise, I really like the card, although I think the manhunter power won't see a lot of use, which to me is a tad disappointing.
Great ideas, I'd really like to see that pain and agony power on a Superman-Prime card. |
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Re: Public Design Post
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life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG! |
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Re: Public Design Post
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I haven't completely settled on his third power yet, though, so it's good to see some food for thought here! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Post
Quote:
life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG! |
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Re: Public Design Post
Interesting approach. Very different than what I have, though. The main thing I'm still trying to decide on is what exactly his interaction with the Manhunters should be and whether it should be more of a leadership/OM hub role, or more what I currently have. The leadership power here is OK, but not enough to win me over yet.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Post
Quote:
life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG! |
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Re: Public Design Post
The Captain Of The Nautilus power seems pretty good to me, although wording needs to be tweaked and it seems as though it could be shortened quite a bit. Not too sure about the idea of it being a Glyph though, but then how else could you represent it other than as a DO, which is probably going to be very difficult to find. Although the Defensive Shock power looks good, I feel a roll of 13 is a bit low and would be too over powered, and I don't see how it is relevant to the Nautilus (I don't know a great amount about The League Of Extraordinary Gentlemen so feel free to prove me wrong). Overall though I think it looks good and is more interesting than my original idea.
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Re: Public Design Post
Quote:
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Post
Quote:
life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG! |
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Re: Public Design Post
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Reply to Blue: Yeah, not to mention the fact that it's probably too big for a DO to work well - though if anyone could find a good one, then it could possibly be reworked with that in mind. Reply to Green: I disagree, as 1) it's only once per round; 2) he has to give up his attack, meaning you aren't inflicting any wounds; 3) removing an OM is nice, but not catastrophic; and 4) it only affects figures close to the Glyph of Nautilus, which means much of the time it will be fairly easy to avoid. I think that if the roll's raised too much higher, it's probably in danger of never being used. Reply to Purple: I'll admit, I don't know the League of Extraordinary Gentlemen either. I have, however, read Twenty Thousand Leagues Under the Sea, and it is on that that I'm basing my ideas for Nemo, in the hopes that the comic version doesn't diverge too far from the one in the novel. In the novel, at one point some natives attacked the Nautilus while it had run aground for a time. To repel them, Nemo was able to electrify the hull, not enough to cause harm (hence the lack of wounds) but enough to cause them great discomfort and to force them to abandon their attack - I felt this would be something cool to represent to make the design a little more interesting, and Order Marker removal seemed the best way to do it. Thinking about it, Ronin is right that Electrified Hull is a much better and more descriptive name for it than Defensive Shock. EDIT: Just noticed a slight error I made with typing up the Captain of the Nautilus power before - at one point it mentioned putting a figure on the Glyph of Nautilus rather than the Glyph of Nautilus's card, which it should have said. This is the correct version. Last edited by Lazy Orang; April 20th, 2014 at 07:50 AM. |
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