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#37
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
It didn't get lost. I just hadn't started the list yet.
I need to start thinking about armies! |
#38
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
73 tournaments. 175 - 145 - 1 overall record. 6 tournament wins. |
#39
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
"...start THINKING about armies!" Huh?
At 310 points within 14 hexes, that should be easy: i.e. #1. Cyprien, Sonya, Iskra, Retchets, and Isamu: 7 @ 305 pts. . . . or . . . #2. DW-9000, DW-8000, and 1x Deathreavers: 6 figs. @ 310 pts. BOOM! Done. ; - ) Member: Mid-Atlantic Region 'Scapers "Strategy without tactics is the most circuitous route to victory, but great tactics without a strategy is just the cacophony before defeat." ~Sun Tzu 500 BCE Last edited by Johngee; March 3rd, 2015 at 12:54 AM. Reason: corrected mathematical miscalculation & added second example |
#40
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
Johngee! I saw you post and I figured I'd see you were committing to joining us.
But no, not yet. When will you know? |
#41
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
Announcement!
The Xualtican Fire Ants and Asterios are both welcome at this event. Both received enough votes from the SoV to join the canon several weeks ago, and they are only awaiting spit and polish on their cards to be introduced into the index. So I will allow them at this event. I've finally started a list in the OP of people bring maps. @Robber , @Gurei-Ornery , what should I put down for you guys? @Johngee , I know you'll bring maps if you're coming; are you coming? |
#42
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
Quote:
Member: Mid-Atlantic Region 'Scapers "Strategy without tactics is the most circuitous route to victory, but great tactics without a strategy is just the cacophony before defeat." ~Sun Tzu 500 BCE |
#43
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
Ok. You don't have to SOGOTP for our sake; last minute attendance is fine. But if I know you're coming further in advance it helps my map math.
@Gurei-Ornery , what's your map-production capability? It's looking like, if push comes to shove, you and I can cover the rest of what's needed. I'd gladly take another volunteer, though, to ease the burden. Also @Robber said he'd be bringing a map. Guys? |
#44
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
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#45
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
Ok. My question was really about car space for you. I'll get back to you with specifics. Thanks!
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#46
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
I will bring the van if the number of maps warrants it. I need to build one today, so I will pick at least one 3-player and just leave it built.
EDIT: Winding Wood looks interesting, I'll bring it. |
#47
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
Anyone else having a tough time with army selection? This one's really got me stumped. Maybe I've just played in too many of these things, and none of the units excite me any more. Obsidieon Guards x3 and call it a day.
73 tournaments. 175 - 145 - 1 overall record. 6 tournament wins. |
#48
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Re: Maryland Multiplayer Madness: The Return to Savage, 3/7!
Adding
@Sherman Davies
!!
@Taeblewalker
, are you guys coming together?
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