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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#61
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Re: The Book of Pinhead (In Sanctum Playtesting)
If people want it to work, we can just go with this:
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#62
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Re: The Book of Pinhead (In Sanctum Playtesting)
I think I can give him a spin on Sunday if this Blood Demon thing gets ironed out.
I am going to need a Pinhead for Dummies course though. I would appreciate a couple army builds and suggestions for opposing armies and a quick overview of how best to run the Slashers. Hopefully I can assemble the cards and figures and get the map ready over the next couple days and knock out the tests Sunday. |
#63
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Re: The Book of Pinhead (In Sanctum Playtesting)
I'm fine going the route I last suggested with the figures taking turns. It's in line with Asgardians and Martian Manhunter, only including squad figures which should be fine.
As for armies: Pinhead (335), Slashers (665) (1,000) vs. Nightwing(200), Starfire(210), Raven(190), Super Boy(240), Red Robin(160) (1,000) Pinhead (335), Jason(175), Chucky(85), Leatherface(95), Malice(300) (990) vs. Frankenstein(320), Living Mummy(200), Lizard(200), Werewolf(Jacob)(270) (990) Strategy would be to lead with some Slashers/Malice until some Slashers have fallen. Once one or two are destroyed, move Pinhead in to get within range for Hellraiser to start taking off wounds. You can also activate Pinhead and use Hooked Chains, targeting those with lower remaining life. Order Markers should go on whoever is the least likely to be destroyed, then use Denizens of Hell to hopefully net multi-turns. If the OM is revealed on Malice, you can use her bubble suffocation. |
#64
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Re: The Book of Pinhead (In Sanctum Playtesting)
Cool. Thanks. Slayers are 665? That is pretty awesome.
Freddy, Jason. Michael, Chucky, Leatherface? I get Jason. Chucky and Michael look fairly straightforward. How does Freddy fit in? |
#65
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Re: The Book of Pinhead (In Sanctum Playtesting)
Yep, they just happened to come out to 665.
Freddy can go a couple different routes. You can have him attempt to wound a leader figure or hard to wound figure, at the risk of being pulled out and getting dominated. Or you can have him pick on someone left behind and less likely to get to him if he does get pulled out. With Pinhead, I think having Freddy go all out on a key figure is warranted, as he can be revived by Hellraiser if killed, making it not as risky. So it's best to get a turn in for Freddy as early as possible each round to go for the ones warranting the biggest gain. So for game 1, which has Freddy, I'd focus Freddy's efforts on Nightwing > Starfire > Raven > Superboy > Red Robin in that order of preference. I've seen Freddy get lucky and roll some blanks or skulls in succession, and I've seen him whiff right out of the gate and get neutered. Another benefit to running him with Pinhead, would be softening up a foe with another Slasher, and having Freddy finish the enemy figure off to get back onto his card. |
#66
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Re: The Book of Pinhead (In Sanctum Playtesting)
I'll probably avoid using Freddy in my games - others are using him, he seems a bit complex to play and I've never used him, so I'll focus on Slashers I'm more familiar with.
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#67
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Re: The Book of Pinhead (In Sanctum Playtesting)
That's fine. He's actually quite simple, but no harm in leaving him out of yours. If you're wanting the Demons more represented, I'd include them in both your games so we have them covered and accounted for. Best strategy with them would be to swarm I'd imagine.
If Tornado runs those suggested armies, we'd have: Fantastic Four x 2 Fighters/Crime Fighters Mutants Titans Creatures Then whatever you and Scape run them against can add to it for a solid range tested. A game against Ninjas/Assassins would probably be good and I know that's your comfort zone which is probably best when dealing with so many new figures on Pinhead's side. |
#68
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Re: The Book of Pinhead (In Sanctum Playtesting)
Quote:
I'm not actually a super-massive fan of the Ninjas/Assassins - I've just been testing TMNT and Mortal Kombat units so often that they've gone in by default! I do quite like them, though, so if that's a specific request I'm happy to run with it (I'd probably have been more likely to go with a Kingpin vII build if we're talking about Assassins, left to my own devices). The Turtles definitely are one of my testing go-tos, but a part of that is how well they fit for lower points games, which I'm not feeling for Pinhead. |
#69
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Re: The Book of Pinhead (In Sanctum Playtesting)
If it's intended that Denizens of Hell can activate Freddy's Coming For You, then Freddy is amazing and a key card for this build as he gives you free auto-wound chances on bonding activations, plus he gets some early targeted attacks on the figure of your choice, then starts the return process from Pinhead's card very quickly.
If that's not intended, then I'd still probably drop a couple early OMs on Freddy in the hope of infiltrating the SZ, at which point I could start activating him with Pinhead. Much less powerful, obviously, but still effective on longer maps or maps with lots of LoS blockers. |
#70
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Re: The Book of Pinhead (In Sanctum Playtesting)
It is intended that you can use Freddy's Coming for You, which is why I have you able to take a turn with a Slasher in your army rather than just one that you control, and that's how I tested it. Never Sleep Again would require the OM to be on his card however, if he wants to heal or get back onto his card when unengaged.
I tested with him in all 4 of my games. I believe at least everyone else is testing with him in at least one of their games. With dok's comments, @Lazy Orang you probably want to ensure he makes it into at least one of your games as well. I'm glad you feel he's a key part to the build, because he's one of the ones I felt was a bit underwhelming on his own, unless paired with someone who could bail him out when pulled onto the board, which was only Cosmo strangely enough. So him working super well with Pinhead is much better, and out of all the Slashers/Tormentors, he'd be the most thematically tied to Pinhead as a fellow Sadistic Demon that loves to torture. |
#71
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Re: The Book of Pinhead (In Sanctum Playtesting)
I assumed that was the intention from the wording here. We can test it that way; the issue should be addressed in Freddy's thread.
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#72
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Re: The Book of Pinhead (In Sanctum Playtesting)
I don't have time to read the last page of posts right now but I barely finished this test so I want to post it before I have to run.
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