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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


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Old June 28th, 2021, 10:14 AM
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Re: C3G Strategy Discussion - Mad Hatter

Quote:
Originally Posted by IAmBatman View Post
Edit: Actually, if he's able to live long enough, he can be really sick in end game against a single Unique Hero. Just tag them with a hat marker and it's game over.
I don't believe that's true. They can't reveal an OM on their card sure, but they're still in the game. Mad Hatter then has to try to kill them with his paltry 2 attack, and when he deals a wound then the hat goes away.

Unless Tea Party's temporary control ends the game, but I'm pretty sure endgame is checked at the end of the turn? (I can never quite remember that).


Fatality though.... 300 points of anti-GL. Any sort of counter draft figure is kind of a bummer to me, but fortunately her SA is pretty sick, so she's not completely useless outside of GL matchups. I could see her being decent in a Red Skull 2 army, but at the same time I'd rather pick like... anyone else for 300 points in a Red Skull 2 army.
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Old June 28th, 2021, 11:08 AM
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Re: C3G Strategy Discussion - Mad Hatter

Quote:
Originally Posted by Lord Pyre View Post
Quote:
Originally Posted by IAmBatman View Post
Edit: Actually, if he's able to live long enough, he can be really sick in end game against a single Unique Hero. Just tag them with a hat marker and it's game over.
I don't believe that's true. They can't reveal an OM on their card sure, but they're still in the game. Mad Hatter then has to try to kill them with his paltry 2 attack, and when he deals a wound then the hat goes away.

Unless Tea Party's temporary control ends the game, but I'm pretty sure endgame is checked at the end of the turn? (I can never quite remember that).


Fatality though.... 300 points of anti-GL. Any sort of counter draft figure is kind of a bummer to me, but fortunately her SA is pretty sick, so she's not completely useless outside of GL matchups. I could see her being decent in a Red Skull 2 army, but at the same time I'd rather pick like... anyone else for 300 points in a Red Skull 2 army.
Not sure on the temporary control stuff (I assumed you win when you go to take the turn but I'm no rules lawyer) but in regards to Fataility...

300 points is a LOT for a counter draft, especially when you look at like, Leech. I don't even think she's particularly amazing at killing GLs. A unique species and fairly uncommon class lets her slot into Star-Lord builds I guess, but just give me Gamora II instead.

Gets even worse when I saw that Wonder Woman I is 300, but she's a bit of an outlier.
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