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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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#1
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Ladder- two hexed figure question
I don't know if this has been answered, couldn't find anything. There are two ladder pieces, one right next to each other connecting a figure who would want to move up a height of three. Now the two hexed figure can't move up ladders but is he allowed to move up by counting regular movement or are the ladders obstructing him? Do the ladders disable a two hexed figure from moving up with regular movement?
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#2
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Re: Ladder- two hexed figure question
I believe that they are able to as per the SOTM master rules say that if you cannot use the tiles adjacent or there are none when moving up, count the closest ones to it.
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#3
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Re: Ladder- two hexed figure question
This has been discussed, and I forget what the end result of the discussion was. I tried to find it but came up empty. Who remembers that discussion?
They are done! Version 1.00 is out: Books of HeroScape in pdf format
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#4
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Re: Ladder- two hexed figure question
Found it IN THE FAQ!!! Only small or medium single-space figures can use a ladder. If a larger figure has a high enough movement, can that figure count the levels behind the ladder to bypass the ladder? Yes but normal movement rules still apply. The figure’s height would have to be higher than the top terrain level behind the ladder in order to move over it. Also, a figure would only be able to bypass the ladder if it is unoccupied. Note, small and medium single-space figures must use the ladder if it is there. Here's the discussion that went with this: http://www.heroscapers.com/community...ad.php?t=18868 They are done! Version 1.00 is out: Books of HeroScape in pdf format
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#5
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Re: Ladder- two hexed figure question
Thank you guys, I'm about to go play a game where this will definately come up. I appreciate everyone shedding some light on the subject.
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#6
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Re: Ladder- two hexed figure question
This is one of the few rules in Heroscape I would like to change (there's probably more that I haven't thought about in a while so no others come to mind at the moment). I don't like the idea of double spaced figures being completely disabled when it comes to ladders. I understand it would be odd to see some of them up on a ladder, but I think it really hurts them and could really be cheap for fun castle/ladder games. I know it would be harder for them to use a ladder than normal small/medium single spaced figures, so I would have it be it takes double spaced/large/huge figures 2 move to make it up one ladder slot or something like that.
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#7
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Re: Ladder- two hexed figure question
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#8
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Re: Ladder- two hexed figure question
I remember a massive game my friends and I played with each of us taking a general. The Ullar player used Acorlah and the Move Glyph to speed up Jotun and send him climbing up a wall. Then he smacked and threw people to kingdom come from atop a castle. I don't remember if he ever got down though...
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#9
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Re: Ladder- two hexed figure question
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#10
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Re: Ladder- two hexed figure question
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#11
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Re: Ladder- two hexed figure question
Actually, there's a bright side for double spacers too. Where ladders break up the road bonus for single spaced figures, they don't for double-spaced figures.
They are done! Version 1.00 is out: Books of HeroScape in pdf format
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#12
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Re: Ladder- two hexed figure question
If thats true I owe a friend an apology. In my previous post about a friend boosting Jotun's move and having him climb a wall he wanted to add a road bonus to his move, in addition to Acorlah and the move glyph. I said no and the other players agreed. I guess it would make sense since in real life they would be of the same material.
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