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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#5293
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Re: The Pre-SoV Workshop
Well met! Back to the drawing board . . . Last edited by kolakoski; February 21st, 2024 at 09:51 AM. |
#5294
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Re: The Pre-SoV Workshop
These both also have a few thematic issues. Their class is rogues but neither the cards nor the minis look anything like rogues. Also, Ravenwolf’s Bash and Slash is a modified First Assault and should be named similarly. Bash and slash evokes the feeling of pitched, frenzied combat whereas the ability is him running away to bonk someone else harder. Disgraced warlord is cool but then it doesn’t feel like he should be Einar? We’ve seen plenty of other warlords from other generals.
And one smaller gripe, Reika the Wolf and Ravenwolf are like…the same name. |
#5295
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Re: The Pre-SoV Workshop
Well met! Quote:
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#5296
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Re: The Pre-SoV Workshop
One Shield Defense feels a bit tacked on to Ravenwolf. And besides that, he seems a bit like Valguard... but with range and essentially a double attack.
As for Rieka, I believe abilities that assume you are using second edition dice is frowned upon? I think that special attack would benefit from having only 2 attack dice and using the doubling of skulls effect only. |
#5297
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Re: The Pre-SoV Workshop
Hey all, first time posting to this thread. I'm a long time Heroscapers member but have been more of a lurker the past few years.
So anyways, this design is intended to make Samurais more competitive. The hero is essentially granting First Assault 1 to all your samurai, which I think could be interesting tactically without being overpowered. Kept his target points low to make him fit easier with multiple samurai squads and a hero or two. Not sure if the power should be restricted to unique samurai to exclude the archers, play testing would help determine if that's needed. For his name could go with the generic to mimic other classic heroes. Also, Kenjutsu could work against other samurai, just thought it was a nice theme tie-in to mimic Counterstrike. Samurai Blade Master OR Tsukahara Bokuden Izumi Samurai repaint. Paint armor black and hair white or gray. Einar Human Unique Hero Samurai Disciplined Medium 5 Life 3 Move 5 Range 1 Attack 2 Defense 3 Points 40 Kenjutsu When attacking with a Samurai you control, if the defending figure was not adjacent to that Samurai at the start of this turn, that Samurai receives 1 additional attack die. This power does not work against other Samurai. Counterstrike When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure. This power does not work against other Samurai. Last edited by Good Pig; February 26th, 2024 at 09:30 AM. Reason: Forgot to give him a general |
#5298
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Re: The Pre-SoV Workshop
I was inspired while watching the new live action Avatar series on Netflix last night to come up with a Monk hero design that can also control Elementals. May feel a bit forced but could be a fun design. The name Ravaat is an anagram for Avatar, a la Sudema/Medusa. According to Wiki sources monks could only be men, but Ravaat sounded more like a female name. Could be explained with a clever bio and backstory perhaps.
Ravaat Heroclix Silverclaw - 026 OR Heroclix Nico Minoru - 045 Einar Human Unique Hero Monk Bold Medium 5 Life 5 Move 6 Range 4 Attack 3 Defense 4 Points 120 Double Attack When Ravaat attacks, she may attack one additional time. Elemental Control After moving and instead of attacking with Ravaat, you may take a turn with up to two small or medium Elementals you control or one large or huge Elemental you control that is within 4 clear sight spaces of Ravaat. Stealth Leap 25 Instead of her normal move, Ravaat may use Stealth Leap 25. Stealth Leap 25 has a move of 3. When counting spaces for Stealth Leap 25, ignore elevations. Ravaat may leap over water without stopping, leap over figures without becoming engaged, and leap over obstacles such as ruins. Ravaat may not leap more than 25 levels up or down in a single leap. If Ravaat is engaged when she starts her Stealth Leap 25, she will not take any leaving engagement attacks. |
#5299
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Re: The Pre-SoV Workshop
Nice. Good luck GP!
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#5300
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Re: The Pre-SoV Workshop
I really like the idea of Ravaat, and the "male only" thing would definitely be solved by simply not being from Earth/historical.
Unfortunately, the existence of Master Lao Xin makes her quite troublesome. I'm unsure how a ranged double attack will fit in that army, and her elemental control becomes a bonding chain. I think keeping elemental control to just small or medium elementals would also be fine, like what Kurrok does. |
#5301
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Re: The Pre-SoV Workshop
Re Ravaat:
There are plenty of histories and stories that detail female martial artists that trained in the era. The founder of Wing Chun is one of those stories. Nothing wrong with a looser interpretation or representation of that concept. I'm sure that historically monks from earth also can't jump the equivalent of 25 levels either lol. The bonding chain issue can be solved using some updated language that requires an order Marker to be revealed on this Hero's army card. Wondering if she will hit a bit light for 120? Should be close and us an interesting bridge or addition to a monk or Elemental army. I agree with SkyWhale's thought on only controlling small / medium elementals. Re Samurai blade master: Cool concept. VC just did a repaint not too long ago, izumi samurai are quite plentiful. The Kenjutsu power is kinda neat, makes Kozuke have a really good first strike lol. My immediate thought us that it needs a limitation, range and clear sight of some sort so he doesnt just sit inert in the start zone. Which may require a little better stats if you dont want him picked off immediately. Cool concept though. Re in general for Good Pig: The other question is... have these unit been playtested? SoV generally wont look at things that things that havent been through rigorous playtesting. |
#5302
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Re: The Pre-SoV Workshop
I think you’re only supposed to post tested designs in here for refinement, rather than initial concepts.
EDIT: Sniped by Shiftrex, haha. |
#5303
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Re: The Pre-SoV Workshop
A second the questions of whether or not these have been heavily playtested. Despite the name, this thread isn't really for workshopping but for post-testing pre-submission feedback.
First, Unique Heroes are a harder sell these days, as VC has done plenty of them. Second, have you kept up with all of the material in VC? C3V has already done quite a bit for the monks, and Ravaat's Elemental concept is similar to Talingul. Samurai Blade Master I'm not a fan. It is a non-active design, one that sits in the corner of your starting zone until you have nothing else to activate. That can be ok on occasion, but would need very strong theme that I don't see here. Also, the ability kinda doubles-down with Charging Assault. Ravaat The bonding chain is a problem but a solvable one. Using elementals as an implementation of elemental mastery is conceptually neat, but in gameplay too similar to both Kurrok and Talingul. The power also has the issue of turn-stacking, but that is also solvable. |
#5304
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Re: The Pre-SoV Workshop
Petition to change thread name to Pre-Sov feedback
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