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Official Units and Spell Cards Discussion of official AotP units and spell cards |
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#13
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Re: The Book of Merfolk Roilmage
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#14
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Re: The Book of Merfolk Roilmage
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If you are building 'Scape boards, you can build a few water on more than Level 0 to help off-set the norm of "water is lower." |
#15
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Re: The Book of Merfolk Roilmage
Well, it's still +1 net defense. Not a bad thing. I think the designers took that into consideration so designing boards to give them +2 defense would be going around that...but to each his own...
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#16
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Re: The Book of Merfolk Roilmage
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#17
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Re: The Book of Merfolk Roilmage
The way Part Waters is written, it seems that it won't give you the option to move through wet figures, even if they're friendly and/or you have Phantom Walk.
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#18
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Re: The Book of Merfolk Roilmage
Hmmm....never thought about that, but you're right. Maybe they thought it would be too powerful if you could move through the Roilmage. I'm thinking of a 1 hex river, for example.
If you could move directly through Roilmage it would cost you 3 to get to the other side, but with the current wording you'd have to spend 4. I'm HipHoppa on Urban Rivals! Get cool rewards for your first credit purchase with my invitation code 6360776! The B.I.V.'s Big Bad Custom Creations The B.I.V.'s Big Bad Heroic Creations |
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