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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#14
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Best ranged squads and figures,
1) Q9, like everyone else I have seen this guy win too many tournaments. 2) Nilfiem, runner up to Q9, mobility, staying power and offense 3) AE, drop into height and shoot em up. 4) 4th mass are good in large quantities, they are hard to beat if used right 5) Microcorp agents, I used these guys last tournament, with two chances to live and extra defense in water, these guys have alot of staying power and offense with height. |
#15
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1) Q9. What can I say? He's the man.....
2) Krav Maga Agents - Excellent move and range for a ranged squad, and I heard they have some ability thats pretty good... 3) Airborne Elite - The only ranged squad with 4 figures and a base attack of 3, which is usually 4 because they drop onto high ground. they can also catch up with your army no matter where they are. 4) 4th Mass Line - very versatile, and common so they can be drafted in hordes. A phenomenal core for an army. 5) Marro Warriors - they drop to 5th because they're the only unit on this list that can't really dominate a single battle, but there's no better draft at 50 points. Syvarris gets an honorable mention here.... 9 range is really that good, especially with a rat shield. Also, any Vydar ranged unit with Laglor is very good. Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!) KC's Maps Click KC's Customs Scaper of the Week #57 |
#16
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I'm a little suprised by the number of lists Nilfhelm is appearing on. All it takes is one figure to engage Nilf and his range effectively becomes zero.
If the Special Attack doesn't kill this figure, then you can't use the special on anyone else (unless they are also engaged). Granted Nilf has the firepower to just attack this figure with a normal attack, but then he's not really using his range, is he? Do not meddle in the affairs of dragons; for you are crunchy and taste good with ketchup. Record in Beantown Beatdown Tournaments 15-1-1 |
#17
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Quote:
Sisyphus' Probability Tables Tournament Director: Makes running a tournament easy. Latest Battle Report: Florida Frenzy 2 |
#18
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Quote:
So yes, Nilf becomes like other heros with a single attack. But Nilf's value as an "elite" ranged figure becomes drastically reduced once he is engaged. You'll note that none of these single attack figures made my list. It's all multi-attack heros and squads. He's an incredible power house, and has a ton of verstaility. If you were going for "Best figure that also happened to have a ranged attack" sure, but I wouldn't put him in a group of "Best ranged figure". Obviously others disagree, or were not aware of this limitation to the special attack. Do not meddle in the affairs of dragons; for you are crunchy and taste good with ketchup. Record in Beantown Beatdown Tournaments 15-1-1 |
#19
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1. KMA - 6 move, 7 range, stealth dodge, need I say anything else.
2. AE - 4 attacks of 4 with 8 range. 3. DED - 10 range and chance to kill in 1 roll of the dice. Fear the cowboy 4. Q9 - nice range with chance of multiple attacks. 5. Syvarris - 2 attacks at 9 range, can be scary to slow mving units. Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G |
#20
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1. Q9. On paper, the Major should terrorize Wave 7 armies just as much as older ones.
2. 4th Mass Line. And I don't even own Marcus. 3. Kaemon Awa. Syvarris is probably just as efficient at 100 as Kaemon is at 120, but I don't like having to protect Syvarris. Kaemon can get in there and brawl for a few turns. 4. Silver Surfer. Choice between fly-shoot-fly or cosmic-powered special attack 6, range 6 with order marker removal! 5. Airborne Elite. My favorite ranged unique squad. I prefer the "hurt you" of the Airborne over the "help me" of the Krav. Honorable Mention: Deadeye Dan. Vampires and superheroes offer new, high-value targets to plink with his Ullar rifle. One wound on Thanos? He's killed his points! Honorable Mention: Krav Maga Agents. Still a great pick, but with Cyprien, the rechets, cavalry, Surfer, and Hulk/Abomination all pushing the speed envelope, the options for bypassing Stealth Dodge from outside the Krav's threat range are multiplying. Honorable Mention: Me-Burq-Sa. I wish I'd gotten him a lot sooner. |
#21
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Quote:
ASmiles, three points about Nilfheim here: 1) When a ranged figure is engaged they cease to be ranged - special abilities excepted. The fact that Kaemon Awa still gets a double attack when he's engaged says nothing about his effectiveness as a ranged unit. 2) Nilfheim can and often should disengage from a single opponent, take a 50/50 shot at a wound and fly away to a more advantageous spot for further ranged carnage. 3) Mobility is king for Nilf - no other (non-Marvel) ranged unit has the flexibility Nilfheim has in gaining height (for defensive purposes), choosing targets and shifting the focus of attack. ~Aldin, who notes for whatever it may be worth that once your opponent puts multiple units adjacent Nilfy goes back to being a multi-attacker He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#22
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No worries, Aldin. This sidetrack is relevant to the greater focus of this thread.
Keep your lists coming, guys. Thank you!! |
#23
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Quote:
Sisyphus' Probability Tables Tournament Director: Makes running a tournament easy. Latest Battle Report: Florida Frenzy 2 |
#24
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Now this last post strays more into a sidetrack then I'd prefer as it starts discussing Nilf's usefulness, which I don't care about.
More lists please! Back on topic! ::: cracks whip! ::: :P |
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