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Old July 31st, 2007, 04:27 PM
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Velenne Velenne is offline
 
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Battle at Argonath

At the northern approach to Nen Hithoel, flanking the great river Anduin, stand the two monuments to Man's greatest kings: Isildur and Anarion. Long ago this marked the northern border to Gondor, but now the realm is greatly diminshed. It is here that the Fellowship is ambushed by Saruman's orcs and Uruk-hai. And it is here tha Boromir's heart betrays them all, breaking the Fellowship from within.

Build Notes: It's really not the build that makes this one fun, but rather the scenario should prove unique and interesting, if not exactly accurate. The statues themselves are actually bookends given to me by a friend and serve as the centerpiece and inspiration for this map. I suppose you'll need about 3 MS to do this one.

Setup: Just make sure you've got a big table and that the upper rock regions are not accessible (read: too tall) for the orcs.

Special Rules:
- The Fellowship is comprised of: Alistair Macdirk, Syvarris, Thorgrim, Sir Hawthorne and the Tarn Viking Warriors. Now before you wig out, the vikings only serve as the most accurate proxies I could think of. In truth, you'll be using the Deathreavers' statistics for the hobbits with one addition:
----- Hero Bonding: Before taking a turn with the hobbits, you may take a turn with any Hero you control.
- The Orcs are comprised of: 3 squads of Arrow Gruts, 3 squads of Blade Gruts, 1 squad of Heavy gruts, and Ornak.
- Deploy as similarly as possible to the pictures below. Sir Hawthorne and 1 Viking start at the ruins of Amon Hen. Alistair and 1 Viking start on the East side of the river. The rest of the fellowship start on the opposite shore. You get the idea.

Victory Conditions:
- Orcs: Destroy all 4 Viking(Deathreaver) figures. One of them's got to be the ring-bearer right?
- Fellowship: Destroy all opponents. At least one hobbit must survive. One always assumes the hero lives, after all.

North View


Overview


Ruins


East View


South View


West View
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