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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
I'm not sure how I feel about reusing Tribal Teleportation - that's pretty much Indigo-1's big deal, and it's a competitively concerning power (I've heard anyway) - is there something you could replace it with which doesn't leave Indigo-1 feeling less special?
Other than that, love it - Channel Emotional Energy is a really cool power and I'm always delighted to see more Lanterns. |
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Re: Public Design Workshop
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Then again, considering Blue Lantern Flash & Red Lantern Supergirl are coming, it's possible Power of Love won't even be the most problematic ability to borrow. I like that. Quote:
My understanding is that Indigo-1's Indigo Light of Compassion power was the more concerning power, especially since she could also keep her team together with the teleportation (and thus easily use that power). Lowering Munk's number of Battery Markers should be an easy way of keeping his power level down, so he can't do as many tricks before getting drained. I don't really play pods though so I'm not familiar with that playstyle. |
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Re: Public Design Workshop
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Theme-wise, I’m already stretching things a bit. In the comic he can “infect” very large areas (all of NYC for example) but I limited it to 4 spaces. So I don’t think limiting it to when the figure gets a wound would be too bad. It would neuter the blank option a bit, but that might be a good thing. One thing I realized just now is that the enemy can pretty effectively neutralize him by just not attacking him so he never goes on the card. Maybe I’ll remove that requirement on placing the die. |
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Re: Public Design Workshop
I would team him with Bane and HQ for bonding and then some firepower, like Punisher and the Hired Guns. If you get the skull, those guys are at +2 Attack. 8 attacks of 4-6 is really good.
I really like the blanket all figures effect. We need more powers like that. |
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Re: Public Design Workshop
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Re: Public Design Workshop
Yeah, being an aggressive player the attack bonus from the skull can be pretty attractive even at the expense of a defense die, then auto-wound/area denial of the blank is also really nice, it's just the no-bonding shield that would be the result you wouldn't want to get. 4 out of 6 chances for a positive result makes me want to draft him with the intention of placing the Scream die on one of my own cards.
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Re: Public Design Workshop
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Re: Public Design Workshop
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On the power-copying, what about something more like..... Quote:
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Re: Public Design Workshop
Ronin, I like that idea a lot. It limits him to the thematic powers and removes any weird interactions as far as I can see. He loses a few neat tricks, but most powers you'd want to copy require burning a marker anyway.
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Re: Public Design Workshop
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