Quote:
Originally Posted by Kobu
Actually, I could see it working for a casual tournament. It would be quite easy to game the win percentages through delay tactics, but it should work for people looking to have fun.
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Exactly. I'm certainly not trying to propose an alternative for the GenCon grand championship or anything. 20 or so people wanting to play some tournament Heroscape for fun is the audience.
Quote:
Originally Posted by Kobu
I'd have to run through some scenarios, but I think the wait times for starting games will get longer the farther into it you get.
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That's a good point. Maybe an additional rule:
If there are more than X people waiting to play, all of which you have played before, do not sit at an empty map. Instead, repeat the opponent-choosing procedure among those players you have only played once.
As a general procedure it might make sense to have X as a percentage of the attendees. Alternatively, it could kick in when there are no free maps to sit at (I was sort-of imagining as many maps as were ever needed which is a little unrealistic).