Re: Shiftrex Customs (7/2/21... FO-TO-KI-RO Updates)
I actually liked the kill counter alot.
Increasing attacks for wounds like Krugs increasing attack is fine but doesn't change playstyle. Increasing number of attack for kills makes opponents fearful of swarming too early and may encourage players to send in heroes rather than commons to tie him down.
I wouldnt have the multiple attack limitation, instead I would suggest each attack rolls fewer dice like Josie. To encourage opponents to tie him down you could riff of pel or martuka
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