Thread: Workshop Thread
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Old November 9th, 2018, 09:13 PM
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Re: Workshop Thread

Sorry for being gone for so long . . .

I know these maps have been approved for play-testing, but I figured I would give my two cents as well:

Valledon Fortress - I voted for the initial version of this map with some reservations and I'm eager to see if those reservations might be resolved. to review.

Ruined City - I had already put in a few play tests on the original version. I will tweak the map and continue. to review.

Forgotten Forest Road - I kind of liked this map when it first came up, but felt Gerda was too strong on the road. I like Marr Highway, so narrower maps don't bother me - it just adds a different flavor causing different tactics. to review.

Just some feedback:

RE: Swamp Fire - The original for this map came in before my time as judge . . . Looking at the current build, I get really worried about a map where the central high ground can hit both start zones and both glyphs. Quick ranged figures and Zelrig would love this map.

And one map that has not had a determination for play-testing:

Halcyon - Although the original came up before my time as an ARV judge, I did put it into tournament play and got a few side games in as well. I did not think the map was tournament worthy. We were all frustrated that the pairs of single rock/glaciers toppled numerous times during games. We also noticed that melee armies had a tough go of it. The only changes on this map are the glyphs and placement of Wannock. I do like that Wannock was moved (the ice side of the map saw little play). I will need to be convinced by other judges who spent valuable time reviewing this map initially that the changes are enough to warrant another round of play-tests. For now, I will abstain. I am prepared to render a verdict on play-testing if others abstain as well.

I hope I didn't miss anything . . . let me know if I did.
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