NAME = Human Torch
SECRET IDENTITY = Jim Hammond
SPECIES = Android
UNIQUENESS = Unique Hero
CLASS = Crime Fighter
PERSONALITY = Dauntless
SIZE/HEIGHT = Medium 5
LIFE = 5
MOVE = 6
RANGE = 5
ATTACK = 5
DEFENSE = 4
POINTS = 150
FIREBALL SPECIAL ATTACK
Range 5. Attack 4.
If Human Torch inflicts 1 or more wounds on a figure with this special attack, before placing Wound Markers, you may choose either the defending figure or a figure adjacent to the defending figure. After wounds are placed, roll 1 unblockable attack die against the chosen figure for each wound inflicted in that attack. Figures with the Lava Resistant special power are not affected by this special attack.
LAVA RESISTANT
Human Torch never rolls for molten lava damage or lava field damage and does not have to stop in molten lava spaces.
FLYING
Ok, make sure this looks good.
Legacy Text:
Spoiler Alert!
(INSERT MINIATURE PICTURE)
Background:
NAME = Human Torch
SECRET IDENTITY =
Jim Hammond
SPECIES =
Android
UNIQUENESS =
Unique Hero
CLASS =
Crime Fighter
PERSONALITY =
Fearless
SIZE/HEIGHT =
Medium 5
LIFE =
5
MOVE =
6
RANGE =
5
ATTACK =
5
DEFENSE =
4
POINTS =
160???
FIREBALL SPECIAL ATTACK
Range: 5. Attack: 4.
If Human Torch inflicts 1 or more wounds on the defending figure, after placing those wounds you may roll one attack die for each wound inflicted. One at a time for each additional skull rolled, you may inflict 1 additional wound on the defending figure, of a figure adjacent to the defending figure. Figures with the Lava Resistent Special Power are not affected by Fireball Special Attack.
LAVA RESISTANT
Human Torch never rolls for molten lava damage or lava field damage and does not have to stop in molten lava spaces.
FLYING SYMBOL
July 7, 2011:
Changed personality from 'Fearless' to 'Dauntless'. Updated SA to:
FIREBALL SPECIAL ATTACK
Range: 5. Attack: 4.
If Human Torch inflicts 1 or more wounds on a figure with this special attack, after placing those wounds, you may choose either the defending figure or a figure adjacent to the defending figure. Roll 1 additional attack die for each wound inflicted. For each additional skull rolled, you may inflict 1 wound on the chosen figure. Figures with the Lava Resistant Special Power are not affected by Fireball Special Attack.
After several votes, decided to stay with the Class of Crime Fighter, rather than changing to Lawman or Marvel.
Bats recommends 150 points after his initial playtest.
Final Write-Up:
NAME = Human Torch
SECRET IDENTITY =
Jim Hammond
SPECIES =
Android
UNIQUENESS =
Unique Hero
CLASS =
Crime Fighter
PERSONALITY =
Dauntless
SIZE/HEIGHT =
Medium 5
LIFE =
5
MOVE =
6
RANGE =
5
ATTACK =
5
DEFENSE =
4
POINTS =
150
FIREBALL SPECIAL ATTACK
Range: 5. Attack: 4.
If Human Torch inflicts 1 or more wounds on a figure with this special attack, after placing those wounds, you may choose either the defending figure or a figure adjacent to the defending figure. Roll 1 additional attack die for each wound inflicted. For each additional skull rolled, inflict 1 wound on the chosen figure. Figures with the Lava Resistant Special Power are not affected by Fireball Special Attack.
LAVA RESISTANT
Human Torch never rolls for molten lava damage or lava field damage and does not have to stop in molten lava spaces.
FLYING SYMBOL