Re: Heroes of Fiction: Design Thread
FLEE FROM LIGHT (v5)
Before rolling defense dice against an adjacent normal attack, if the Sleestak Raider is not on a dungeon or shadow space, roll the 20-sided die. If you roll a 7 or higher, the Sleestak Raider rolls no defense dice and takes no damage this turn. To Flee From Light, a Sleestak Raider must be within 4 clear spaces of a dungeon or shadow space. After rolling the 7 or higher, move the Sleestak Raider to the space.
FLEE FROM LIGHT (v5.2)
Before rolling defense dice against an adjacent normal attack, if the Sleestak Raider is not on a dungeon or shadow space, roll the 20-sided die. If you roll a 7 or higher, the Sleestak Raider rolls no defense dice and takes no damage this attack. To Flee From Light, a Sleestak Raider must be within 4 clear spaces of a dungeon or shadow space. After rolling the 7 or higher, move the Sleestak Raider to the space.
Last edited by Confred; March 14th, 2018 at 08:46 PM.
|