Re: NEW MAP: Bleakwoode Corridor
Bleakwoode Corridor looks fun, I'd play on it. The flat area behind the ruins is nice to develop up to and has a nice path to the road for switching between sides, and I like that it's harder to reach from the closer SZ due to the the ruins placement. It has a good aesthetic too and keeps from having any real dragon perches, although Zelrig has an option for a turn 1 7-hex bomb. I think that'd only be an issue at max SZ though.
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