The Book of Cathar Spearmen
The Book of Cathar Spearmen Vydar's Betrayal - C3 - Pikes and Fey The figures used for this unit are Confrontation figures from the Griffins set. They are available in the Griffin Spearmen Unit Box (8 figures) and the Confrontation Starter Set (8 figures). The name of the figure is Spearman. REACH If an opponent’s figure is within 2 spaces of a Cathar Spearman, and its base is no more than 3 levels above that Cathar Spearman’s height or 3 levels below that Cathar Spearman’s base, that Cathar Spearman may add 1 to his Range when attacking that figure. BRACED SPEAR 16 If an opponent’s figure moves adjacent to a previously unengaged Cathar Spearman, roll the 20-sided die. If you roll a 16 or higher, the opponent’s figure receives one wound. IMPALE When attacking a non-adjacent figure, a Cathar Spearman receives an additional attack die. _________________________________________________________________ Character Bio - (Insert character Bio) -Rulings and Clarifications-
A: Yes, moving and placing are the same, and the figure was placed next to or moved next to the Spearman.-Combinations and Synergies- Synergy Benefits Received
Power Ranking Tough on melee, particularly non-bonding melee, but their numbers, toughness, and reach make them effective in a wide range of situations. A |
Re: The Book of Cathar Spearmen
You probably want to add the clarification about Knockbacks, Throws, Shield Pushes, etc.
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x2 Cathar Spearmen 150
x2 Redcoats 300 Marcus 400 AE 510 Sound like fun, anybody? |
Re: The Book of Cathar Spearmen
Nope. I'd go Cathar x4 or 10th x4. Mixing just doesn't work.
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Well, I was thinking of just throwing the Cathar out as a screen, seeing as they could hold the line pretty well, especially against opposing melee. Position the redcoats directly behind the spearmen and drop enemies as they approach.
It's a very defensive tactic, I know, and it would probably be best used in a defensive scenario. |
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AE 110 Marcus 100 x2 Redcoats 150 x2 Romans 100 Total: 460 I've played about a dozen games with that army and I've only lost once. |
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I would try Cathars with anti-range units. Allowing the spearmen to go toe-to-toe with melee is likely key to their success against tough armies. Cathar Spearmen x3- 225 Krav Maga Agents- 100 Marcus Decimus Gallus- 100 Marcu Esenwein- 20 Marro Warriors- 50 500 points, 21 hexes Send the Krav after the ranged units, then move the Cathar in to deal with the melee squads. |
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Really, order markers in my army just get shared between the Cathars and Agents. |
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I don't like Marcus with these guys. A Range 2 pod is hard to set up and the OMs wasted on Marcus are just that, wasted.
I like Cathar x4 300 Raelin 380 Krav 480 Marcu 500 |
Re: The Book of Cathar Spearmen
Just use Marcus for the movement boost then.
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Marcus is not a bad pick with the Cathars. His usefulness will vary depending on the map and the opponent, but if there's a nice place to pod up within about a turn of your SZ then Marcus is extra-beneficial.
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The Hero I like best with the Cathars is ***** ******* :twisted:
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Has anyone used these guys with the Air Elementals? Seems like it'd be an interesting combination for a melee pod. It'd lose against pretty much everything, but still...:p
Cathar x3 Air Elementals x5 Kurrok Would be fun to try. |
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Re: The Book of Cathar Spearmen
The Cathars are a lot of fun. They can crush most melee, but melee still has a chance much of the time depending on the dice and strategies used. Air Elementals would be a nice pairing for more anti-melee, but I'd imagine something like Phantom Knights or Beakface Sneaks would be a better help, for those pesky ranged units.
I can't share my favorite Cathar build yet. :whistle: |
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Really love these guys, got to use them when play testing Raymond. I'll say this, you need probably 3-4 to get their full effectiveness. Anything less and their numbers don't really stand up.
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I bought the starter box set a while ago so I already have 2 squads ready to go. Don't really want to track down and buy two more squads though, can they be effective a 2x or are they just like most squads where 3x is the minimum?
Oh, and is their hero (the mentioned Count) a figure I would already have too from the starter set (have not looked at it in quite a while so I'm not sure what else came in it) or will he be something I would need to purchase separately? |
Re: The Book of Cathar Spearmen
Yep, Abel (the hero in the starter) is Count Raymond.
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Re: The Book of Cathar Spearmen
I'd say they tend to need 3+ squads for maximum effectiveness, like most commons.
When facing spearmen with bonding melee, one strategy I like is to have my bonding hero heroically lead the charge into the line. The (multi-life) hero absorbs the wounds from braced spear, and once a spearman is engaged he can't use braced spear on the squad figures that follow up. So bonding melee actually does have some ways to deal with the spearmen. On the flip side, I don't think the spearmen are really that bad against range. 4 defense is always nice against commons, and you're going to be rolling with the full 3-die attack most of the time against ranged figures. |
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It not too expensive to add two more squads.
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How do you mean with "Braced spear" ?
I'm translating these cards for the French Community, and I'd like to know the exact signification of "Braced" here. A synonym please? (or better: a translation? ^^) |
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What's the best way to deal with their low speed (and short range) when dealing with opponent's range? Marcus seems like a costly addition since he doesn't bond. |
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Marcus isn't a bad pick, but the Cathar are sturdy enough 4 move is enough at times. Especially against melee, when you want the opponent to bring the fight to you anyway. The 4 move is crippling versus strong range like Stingers, though.
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Re: The Book of Cathar Spearmen
It can work either way. If you play the Spearmen without Marcus or Raymond, then you really need a powerful ranged component to bring their opponent to them. In that context, Raelin works really well with them because you are keeping them in tight and using them as a screen until your opponent is in range of the pointy sticks. Something like Spearmen x3 + Raelin + Krav is an effective formula.
Adding Marcus to the above or a similar build is truly nasty against melee, because against melee you can actually get Marcus's attack bonus going. But against ranged builds, Raymond is basically a discount Marcus, and he also gives you some more tactical flexibility against things like Dragon+Greenscales or rats+range. I've never tried using Raymond and Marcus at the same time but unless you were short on startzone spaces I doubt it would be a strong option. |
Re: The Book of Cathar Spearmen
Thanks for the feedback!
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I like the idea of a massive melee-based or range-limited battle with 800-1200 points per team, general-based. Einar shows up with Romans and Marcus, Sacred Band and Parmenio, the Cathars and Raymond, and goes crazy, disciplined-style. Cathars running across the field (6 move!) with their long spears, Greeks working their way through enemy figures without worrying so much about disengaging, Romans moving up in clumps. In the middle of the battlefield the Romans form up a shield wall, the Cathars stick their spears out from behind them, Marcus supports.
I like it. |
Re: The Book of Cathar Spearmen
Updated with Count Raymond synergies, I think that's all of them. I'll link to his book once it's up.
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Re: The Book of Cathar Spearmen
Would Finn's aura affect reach here? The card says all Friendly figures with a range of 1, techincally The Spearmen have a range of 1 listed on their card so it should apply.
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Nope. They add one to their range, so they no longer have a range of one. However, if they attack an adjacent figure, the bonus does apply.
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If they do a melee attack, they get the bonus, but if they use Reach they cannot. |
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You know I read that a couple of times but overlooked the last sentence. Go figure.
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Played these guys a few weekends ago, and wanted to say I had a blast with them, but the figures themselves are pretty fragile.
2 of the figures hands came off (the ones holding the spears) and one of the heads came off at some point, and is still lost. Play yours with care fellow Scapers, and when in doubt, glue them. |
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