ConfredEmpty Fist Shaking Power Codex Architect |
Last Activity: April 30th, 2024 02:15 PM
About Me
- About Confred
- Location
- USA - VA
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Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
July 8th, 2015 |
03:42 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread ...little bit of help. Confred, I like your proposa... |
01:51 PM - Confred mentioned quozl in post Re: Magic: the Gathering Strategy Board Game (Looks HeroScap quozl I was going to have ... |
12:15 AM - Confred mentioned Dysole in post Re: Online HS: MAPS & FIGURES Dysole for me, clicking on ... |
July 7th, 2015 |
08:57 PM - Confred mentioned Taeblewalker in post Re: Heroes of Fiction: Design Thread Ah good catch Taeblewalker; I couldn't really f... |
11:55 AM - Confred mentioned TREX in post Re: Heroes of Fiction: Design Thread ...ate Army Move +2)
TREX you were right to co... |
10:27 AM - Confred mentioned TREX in post Re: Heroes of Fiction: Design Thread TREX I was thinking of ~"... |
10:22 AM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread ...ething like that. @Confred, If you think the cl... |
09:42 AM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread text accidentally deleted |
July 6th, 2015 |
04:18 PM - Confred mentioned TREX in post Re: Heroes of Fiction: Design Thread ...ional attack dice.
TREX I can go with a shor... |
04:18 PM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ... changes we can get JC McMinis to mock up the cards... |
01:05 PM - Confred mentioned TREX in post Re: Heroes of Fiction: Design Thread ...he grind tomorrow)
TREX If I may suggest, se... |
01:05 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread ...s polish up Kratos. Dysole, if you would post y... |
July 2nd, 2015 |
01:23 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread @Confred, I like version B, b... |
12:11 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread ...ttack this turn. Dysole I think "every" is m... |
June 30th, 2015 |
03:12 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread ...e them altogether. @Confred, I liked where the s... |
June 29th, 2015 |
11:04 PM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread Ok thanks Confred. I will update the c... |
10:33 PM - Confred mentioned TREX in post Re: Heroes of Fiction: Design Thread ...ot the base stats. TREX based on your play t... |
10:27 PM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread JC McMinis
NEMEAN CESTUS
(SPECI... |
09:09 PM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread JC McMinis You may seem lost be... |
June 28th, 2015 |
08:58 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread Dysole, that's why the line... |
Quotes
April 12th, 2018 |
10:01 AM - Confred quoted ollie in post Re: Springtime Custom Competition Poll - Vote by 4/17 A thought that came in too... |
April 11th, 2018 |
11:37 PM - Astroking112 quoted Confred in post Re: Springtime Custom Competition Poll - Vote by 4/17 I'm glad that we can choose ... |
11:26 PM - Confred quoted Astroking112 in post Re: Springtime Custom Competition Poll - Vote by 4/17 I'm glad that we can choose three... |
April 5th, 2018 |
10:56 PM - Confred quoted gatormustang in post Re: FIRST STRIKE: How would YOU do it? SIEGE converted AoTP units in to ... |
10:46 PM - Confred quoted fil in post Re: The Book of Samuel Brown Luckily, I have access t... |
08:05 PM - Confred quoted flameslayer93 in post Re: FIRST STRIKE: How would YOU do it? Any thoughts on this?
When Sir ... |
08:01 PM - Confred quoted Lazy Orang in post Re: FIRST STRIKE: How would YOU do it? ...te come thought and Lazy Orang makes a great point ... |
08:01 PM - Confred quoted gatormustang in post Re: FIRST STRIKE: How would YOU do it? I have been giving this quite com... |
07:59 PM - Confred quoted gatormustang in post Re: FIRST STRIKE: How would YOU do it? I have been giving this quite com... |
09:56 AM - flameslayer93 quoted Confred in post Re: The Book of Samuel Brown I can’t wait to try him out!... |
09:24 AM - Confred quoted fil in post Re: The Book of Samuel Brown I can’t wait to try him ... |
April 4th, 2018 |
02:33 PM - Confred quoted Lazy Orang in post Re: FIRST STRIKE: How would YOU do it? How about just reusing somethin... |
12:35 PM - Lazy Orang quoted Confred in post Re: FIRST STRIKE: How would YOU do it? How about just reusing somet... |
12:24 PM - Confred quoted Lazy Orang in post Re: FIRST STRIKE: How would YOU do it? How about just reusing somethin... |
April 3rd, 2018 |
10:26 PM - Confred quoted Tornado in post Re: FIRST STRIKE: How would YOU do it? ...on.
I agree with Tornado on this one.
"mau... |
10:06 AM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread I'm the thinking that the Vulcan ... |
April 2nd, 2018 |
08:57 PM - Confred quoted IAmBatman in post Re: C3G Public Design Nominations - Squirrel Monkey Madness! Bat-Cow.
Spider-Pig |
08:56 PM - Confred quoted Rÿchean in post Re: Question Dump: Post Your Questions Here. while we're at it - will som... |
April 1st, 2018 |
11:01 PM - Rÿchean quoted Confred in post Re: Question Dump: Post Your Questions Here. while we're at it - will som... |
04:38 PM - Tornado quoted Confred in post Re: Heroes of Fiction: Design Thread I am no Start Trek expert bu... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted February 22nd, 2021 at 01:42 AM
Comments 0
Posted in
Uncategorized
Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted November 13th, 2018 at 12:18 AM
Comments 0
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted November 10th, 2018 at 11:44 PM
Comments 0
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.