ConfredEmpty Fist Shaking Power Codex Architect |
Last Activity: April 30th, 2024 02:15 PM
About Me
- About Confred
- Location
- USA - VA
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Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
February 12th, 2016 |
11:54 AM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread ...of the rest of HOF? Confred, JC McMinis, Dysole,... |
January 8th, 2016 |
10:49 PM - Confred mentioned TREX in post Re: Using classic scape in AotP TREX I agree, I split a l... |
January 4th, 2016 |
11:18 AM - Confred mentioned Marro_Warlord in post Re: Using classic scape in AotP Marro_Warlord Utgar should be the ... |
December 30th, 2015 |
03:34 AM - Owen1234 mentioned Confred in post Re: Wal•Mart Exclusive Edition Confred lol Elite Onyx Phoen... |
December 29th, 2015 |
03:23 PM - Confred mentioned KingZombie in post Re: Wal•Mart Exclusive Edition KingZombie Correct, no Elite On... |
December 8th, 2015 |
11:00 PM - Confred mentioned Kajoq in post Re: AotP Question Dump Kajoq I agree that 12 is a... |
November 12th, 2015 |
07:39 PM - Confred mentioned Marro_Warlord in post Re: LANDS: How would YOU do it? Marro_Warlord great point about th... |
November 11th, 2015 |
02:07 PM - Confred mentioned Marro_Warlord in post Re: LANDS: How would YOU do it? Marro_Warlord Landwalk is certainl... |
October 21st, 2015 |
10:36 AM - TREX mentioned Confred in post Re: What General would each Planeswalker follow? Confred, The more I think ab... |
October 20th, 2015 |
10:22 AM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread Looks good JC McMinis |
October 18th, 2015 |
10:13 PM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread ...r everything else.
SirGalahad You are correct. If ... |
09:43 PM - Confred mentioned Taeblewalker in post Re: Heroes of Fiction: Design Thread Taeblewalker it does, because he'... |
October 10th, 2015 |
02:59 AM - Gurei-Ornery mentioned Confred in post Re: The Book of Blazing Firecats ...ting interpretation Confred . Thanks |
September 25th, 2015 |
02:44 PM - Confred mentioned Lazy Orang in post Re: ISLANDWALK: How would YOU do it? ...igures in question. Lazy Orang, perhaps a definitio... |
September 24th, 2015 |
10:50 AM - Confred mentioned cwidje in post Re: Magic: the Gathering Strategy Board Game cwidje Possibly, but "artic... |
September 16th, 2015 |
01:51 PM - TREX mentioned Confred in post Re: Heroes of Fiction Reevalution Thread @Confred, @Dysole, JC McMinis... |
12:52 PM - IAmBatman mentioned Confred in post Re: The Book of Robin (Tim Drake) ...nks! :-)
And, yes, Confred - that's a great exa... |
September 4th, 2015 |
08:40 PM - Confred mentioned bradtato in post Re: AotP Question Dump Ooh wow bradtato
Certainly changes t... |
August 25th, 2015 |
02:15 PM - Confred mentioned Typhon2222 in post Re: Online HS: MAPS & FIGURES ...to get anything.
Typhon2222
http://i.imgur.com/b... |
02:15 PM - Confred mentioned Dysole in post Re: Online HS: MAPS & FIGURES ...r.com/bUqEnF8.png
Dysole
http://i.imgur.com/E... |
Quotes
December 1st, 2018 |
01:45 AM - Confred quoted Ericth74 in post Re: The Heroscape Tabletop Simulator Mod needs YOUR help. Just bought this app on steam... |
November 28th, 2018 |
12:04 AM - Confred quoted Matt Helm in post Re: HelmAverse Supers - TMNT .... The one and only Matt Helm went with Darkseid, ... |
November 9th, 2018 |
06:20 PM - MrNobody quoted Confred in post Re: Justice League Dark Brainstorming Since we are going in a soft... |
05:31 PM - laughing matter quoted Confred in post Re: Justice League Dark Brainstorming https://www.youtube.com/watc... |
09:35 AM - Confred quoted MrNobody in post Re: Justice League Dark Brainstorming https://www.youtube.com/watch... |
October 9th, 2018 |
12:29 PM - johnny139 quoted Confred in post Re: The Book of Squirrel Girl (Playtesting Phase) Definitely hoping for some m... |
10:44 AM - Confred quoted johnny139 in post Re: The Book of Squirrel Girl (Playtesting Phase) Definitely hoping for some mor... |
September 15th, 2018 |
06:04 PM - Confred quoted Ronin in post Re: C3G Public Design Nominations - SUDDEN DEATH! Well, that's the round the... |
02:56 AM - BiggaBullfrog quoted Confred in post Re: The Book of Air Elemental SWIRLING VORTEX
When an oppo... |
02:40 AM - Astroking112 quoted Confred in post Re: The Book of Air Elemental SWIRLING VORTEX
When an opp... |
September 10th, 2018 |
03:24 PM - Dissonance quoted Confred in post Re: The Heroscape Tabletop Simulator Mod needs YOUR help. Glyphs given in the mod aren... |
September 9th, 2018 |
10:04 PM - Confred quoted Ronin in post Re: C3G Public Design Nominations - TIEBREAKER! And that's it for the tie-... |
September 6th, 2018 |
07:51 PM - Confred quoted Scapemage in post Re: C3G Public Design Nominations ...- Ineligible due to Scapemage's promotion.
29th... |
04:59 PM - japes quoted Confred in post Re: C3G Public Design Nominations - VOTE NOW! Spike
I noticed you only ... |
August 31st, 2018 |
09:43 PM - IAmBatman quoted Confred in post Re: C3G Public Design Nominations - VOTE NOW! ...P Nice to see you, Confred! |
11:11 AM - Isak quoted Confred in post Re: The Heroscape Tabletop Simulator Mod needs YOUR help. Confred, if you can use blen... |
August 30th, 2018 |
11:07 PM - Confred quoted Isak in post Re: The Heroscape Tabletop Simulator Mod needs YOUR help. Confred, if you can use b... |
August 6th, 2018 |
01:15 PM - Confred quoted Talyn in post Re: The Book of Moltenclaw So, the "4 spaces in a str... |
July 9th, 2018 |
06:33 PM - Confred quoted R˙chean in post Re: The Book of Omnicron Repulsors Circuitry Overload
After mo... |
July 7th, 2018 |
01:51 PM - R˙chean quoted Confred in post Re: The Book of Omnicron Repulsors Circuitry Overload
After mov... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted February 22nd, 2021 at 01:42 AM
Comments 0
Posted in
Uncategorized
Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted November 13th, 2018 at 12:18 AM
Comments 0
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted November 10th, 2018 at 11:44 PM
Comments 0
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.