ConfredEmpty Fist Shaking Power Codex Architect |
Last Activity: April 30th, 2024 02:15 PM
About Me
- About Confred
- Location
- USA - VA
-
Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
June 10th, 2016 |
06:38 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread JC McMinis, Confred, true, I did bow out... |
May 29th, 2016 |
11:05 PM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread CJtheMighty The most current un... |
04:10 PM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread CJtheMighty I appreciate and we... |
May 27th, 2016 |
08:39 PM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread CJtheMighty cool idea but not f... |
07:25 PM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread CJtheMighty I agree. The source... |
05:26 PM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread ...wer line though. McHotcakes Mechanically, I agre... |
05:26 PM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread JC McMinis "the Mok" (and "the ... |
May 14th, 2016 |
10:38 PM - TREX mentioned Confred in post Re: AotP Question Dump Confred, I'm thinking that i... |
May 11th, 2016 |
01:49 PM - McHotcakes mentioned Confred in post Re: Heroes of Fiction: Design Thread Confred
I haven't had a c... |
May 9th, 2016 |
11:42 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread I think what confred is going for is that... |
05:45 PM - CJofCourse mentioned Confred in post Re: Heroes of Fiction: Design Thread ...ou mean 15 or lower Confred. In official Herosca... |
April 27th, 2016 |
09:37 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread Confred, also remember to ta... |
April 25th, 2016 |
08:12 PM - TREX mentioned Confred in post Re: AotP Question Dump ... rules on that like Confred states. If you had m... |
12:17 PM - Marro_Warlord mentioned Confred in post Re: Do you still recommend this game? ...e a lot of stuff is Confred. He's converted Port... |
April 23rd, 2016 |
01:24 PM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread Confred No problem. Here you... |
09:56 AM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ...for vote to count.
JC McMinis may I see what the c... |
09:56 AM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread May sound silly Dysole, but you need to lit... |
April 11th, 2016 |
07:08 PM - TREX mentioned Confred in post Re: Heroes of Fiction: Design Thread Good call Confred, I like your policy ... |
April 10th, 2016 |
05:13 PM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread ...lieve Taeblewalker, Confred and myself are the o... |
April 8th, 2016 |
09:13 PM - CJofCourse mentioned Confred in post Re: Kosher ...d, looks good to me Confred.
Sooooo..... Is t... |
Quotes
April 21st, 2019 |
09:52 PM - Confred quoted McHotcakes in post Re: Heroes of Fiction: Design Thread You said the equipment is magic... |
April 9th, 2019 |
07:16 PM - McHotcakes quoted Confred in post Re: Heroes of Fiction: Design Thread You said the equipment is ma... |
April 5th, 2019 |
09:46 PM - Confred quoted McHotcakes in post Re: Heroes of Fiction: Design Thread Here we go
https://i.ibb.co... |
April 4th, 2019 |
05:41 PM - McHotcakes quoted Confred in post Re: Heroes of Fiction: Design Thread Brisk researching Round 1:
... |
March 28th, 2019 |
09:05 AM - Arkham quoted Confred in post Re: The Book of Reptile Clarification request: Can R... |
09:01 AM - Arkham quoted Confred in post Re: The Book of Kitana Clarification request: Does ... |
08:58 AM - Arkham quoted Confred in post Re: The Book of Shang Tsung Clarification request: Does ... |
08:55 AM - Arkham quoted Confred in post Re: The Book of Liu Kang Bicycle Kick should move the... |
March 18th, 2019 |
09:29 PM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread This looks good. Thanks for all y... |
March 17th, 2019 |
03:05 PM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread I like it.
What about the card... |
11:03 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread What do you think ofbthis image... |
March 10th, 2019 |
01:06 AM - Taeblewalker quoted Confred in post Re: Heroes of Fiction: Design Thread Having some fun making a car... |
March 6th, 2019 |
12:42 PM - spiteofthedice quoted Confred in post The Book of Brandis Skyhunter The Book of Brandis Skyhunte... |
12:22 PM - dnutt99 quoted Confred in post The Book of Blade Gruts The Book of Blade Gruts
Mal... |
12:12 AM - dnutt99 quoted Confred in post The Book of Aubrien Archers The Book of Aubrien Archers ... |
December 31st, 2018 |
04:16 PM - Confred quoted TREX in post Re: Confred's RPG Customs - Chapter 4 - Old Crow! I just noticed it says Co... |
December 17th, 2018 |
12:41 AM - Confred quoted NecroBlade in post Re: HelmAverse Supers - TMNT Interesting that they're "Savag... |
12:41 AM - Confred quoted Matt Helm in post Re: HelmAverse Supers - TMNT Interesting that they're "Sava... |
December 16th, 2018 |
12:01 PM - japes quoted Confred in post Re: HelmAverse Supers - TMNT Always fascinated to see Squ... |
December 14th, 2018 |
11:57 AM - Confred quoted NecroBlade in post Re: HelmAverse Supers - TMNT Always fascinated to see Squad ... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted February 22nd, 2021 at 01:42 AM
Comments 0
Posted in
Uncategorized
Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted November 13th, 2018 at 12:18 AM
Comments 0
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted November 10th, 2018 at 11:44 PM
Comments 0
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.