ConfredEmpty Fist Shaking Power Codex Architect |
Last Activity: April 30th, 2024 02:15 PM
About Me
- About Confred
- Location
- USA - VA
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Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
September 25th, 2021 |
11:39 AM - Confred mentioned Barry allen in post Re: Heroes of Fiction: Design Thread ...d
CJtheMighty
Barry allen
Dysole
Sending m... |
11:39 AM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ...lahad
Tornado
JC McMinis
Taeblewalker
m... |
September 18th, 2021 |
12:12 AM - Confred mentioned Taeblewalker in post Re: Heroes of Fiction: Design Thread ...iftrex JC McMinis Taeblewalker machinekng McHot... |
12:10 AM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...nado Sir Yeshua Zetsubo Knox Shiftrex ... |
12:10 AM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread ...in Energy Rings
SirGalahad Tornado Sir Yesh... |
12:10 AM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread After a playtest, a single test... |
12:10 AM - Confred mentioned Barry allen in post Re: Heroes of Fiction: Design Thread ...kes CJtheMighty Barry allen Dysole |
12:10 AM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread ...hty Barry allen Dysole |
12:10 AM - Confred mentioned machinekng in post Re: Heroes of Fiction: Design Thread ...inis Taeblewalker machinekng McHotcakes CJthe... |
12:10 AM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ... Knox Shiftrex JC McMinis Taeblewalker machi... |
12:10 AM - Confred mentioned Knox in post Re: Heroes of Fiction: Design Thread ... Yeshua Zetsubo Knox Shiftrex JC McMi... |
12:10 AM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread ...lker machinekng McHotcakes CJtheMighty Barr... |
12:10 AM - Confred mentioned Shiftrex in post Re: Heroes of Fiction: Design Thread ... Zetsubo Knox Shiftrex JC McMinis Taeblew... |
12:10 AM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...Galahad Tornado Sir Yeshua Zetsubo Knox S... |
12:10 AM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ...gs
SirGalahad Tornado Sir Yeshua Zetsu... |
September 13th, 2021 |
09:12 PM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...
Next after that is Zetsubo |
09:12 PM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...17
Next designer is Sir Yeshua
Next after that is Z... |
August 22nd, 2021 |
05:31 PM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...
Next after that is Zetsubo
Left to do:
Define ... |
05:31 PM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...17
Next designer is Sir Yeshua
Next after that is Z... |
June 23rd, 2021 |
09:14 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread Design passes!
Tornado is next lead. Sir Ye... |
Quotes
July 24th, 2021 |
12:23 AM - Taeblewalker quoted Confred in post Re: Heroes of Fiction: Design Thread Life 5, she's bold like with... |
July 23rd, 2021 |
12:24 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Ok card thus far during our dis... |
July 15th, 2021 |
01:14 AM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread I guess it depends how good ... |
July 14th, 2021 |
06:10 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Just some more food for thought... |
July 13th, 2021 |
03:12 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread My concern is that drives up... |
11:43 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Personally I think her bridge s... |
July 12th, 2021 |
07:07 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread Bueller, Bueller, anyone, an... |
July 4th, 2021 |
04:34 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread Sorry about that. Depression... |
July 3rd, 2021 |
09:36 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread Woah, ok.
Best wishes. ... |
June 28th, 2021 |
12:15 PM - Confred quoted Dysole in post Re: Power Grab ...lth at endgame.
~Dysole, noting that keeping... |
09:33 AM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread Ariel
Thundarr the Barbarian... |
09:20 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread ok found a solution to the imag... |
June 24th, 2021 |
08:50 AM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread I am thinking we round out t... |
June 23rd, 2021 |
09:10 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread :thumbsup:
Ok guys and just ... |
June 22nd, 2021 |
11:53 PM - Taeblewalker quoted Confred in post Re: Heroes of Fiction: Design Thread That appears to be all the m... |
June 21st, 2021 |
07:31 AM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread If you think she plays fine then ... |
June 18th, 2021 |
09:21 PM - Confred quoted SirGalahad in post Re: Heroes of Fiction: Design Thread Agreed on the "not a SA". Saves... |
01:03 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Where we stand currently
https:... |
June 17th, 2021 |
12:54 AM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Yes I will fix that. It sometim... |
June 11th, 2021 |
10:15 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread Where we stand currently
https... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted February 22nd, 2021 at 01:42 AM
Comments 0
Posted in
Uncategorized
Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted November 13th, 2018 at 12:18 AM
Comments 0
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted November 10th, 2018 at 11:44 PM
Comments 0
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.