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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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#1
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Marduk wrote:
Does each individual member of the squad move and attack before the next one, or do they all move, then all attack in turn? First you may move any or all figures on your chosen Army Card, if you want to. Then after all desired movement, you may then attack with any or all figures on your chosen Army Card." [emphasis mine] Last sentence you answered yourself it says card not cards. I would think that would mean how many every units was on the one card. It is in the singular form. Not trying to be a nitpicker or anything. |
#2
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I have been around the game a long time and have a handy ability to remember the old rulings. I have read every thread ever created (here and at the HQ) that has asked a question about the rules, I have read every email response from Hasbro and now from WOTC. If you don't want to believe me when I tell you that you are wrong that's fine, and understandable, no one wants to be wrong, but in this case you're wasting your energy. A vast majority of the members know how this works, because its been asked before and answered from Hasbro, hence my common knowledge statement from earlier. It should be in the FAQ but it isn't. There are a few things that we know that aren't in the FAQ. In the future, I recommend you don't try to argue a case for questions that have have been asked before and answered. By all means send the question to WOTC maybe it will finally be put into the FAQ. |
#3
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I got referenced somewhere back there as a "grammar guru" and I am a retired college English professor; but this is common logic, not grammar. You cannot attack with a separate set of figures from those moved (even if they moved zero hexes).
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#4
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I find arguing for these types of questions somewhat amusing. Its like staring at a rule and trying to think of the most absurd conclusion that could be drawn from it that is not explicitly said. The rule book and FAQ cannot include every tiny bit of common sense minutia that may come up, or it would be quite large.
I can understand reading something and being confusing about it, even if it seems like common sense to a lot of people. I had a lot of confusion about even the simple parts of the rules when I started as well. I either read in the forums or FAQ and quickly learned and accepted from other people's posts what the correct answer was. About 99% of the questions have a clear and final solution. I suggest following the forum's advice in these situations. |
#5
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I will go ahead and submit the question, if they come back with something I'll let you know. Malpractice makes malperfect! Ohio Valley Association of Heroscapers Art by Susan Van Camp, Copyright 2006. www.artbysvc.com |
#6
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Malpractice makes malperfect! Ohio Valley Association of Heroscapers Art by Susan Van Camp, Copyright 2006. www.artbysvc.com |
#7
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This was asked and answered in another thread, by the designers.
1. Move any eligible figures from the card. If you move less than card limit preoceed to step 2. 2. Declare Move "0" on remaining figures up to card limit. (3 in this case) 3. Attack with figures that "Moved", either physically, or by declaring "Move 0". If you frenzy, you go back to step 1. Netherspirit and Homba will remember that one. If I recall Homba sent in 3 types of scenarios for that one, and this was the order sent back. GENERATION 27: The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment |
#8
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Quote:
http://heroscapers.com/community/sho...=198094#216420 Can I do my "You're Wrong Dance" now? Perhaps I need a little help from Dr. Cox? http://www.youtube.com/watch?v=WrjwaqZfjIY |
#9
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I humbly bow to the rules god Netherspirit, I knew he'd have it.
I got it wrong. GENERATION 27: The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment |
#11
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Incidently, in future I will still not accept "because I said so" as a valid argument unless it comes from the creator of the game. The rule of playtesting is the same as the rule of English classes, which is the same as the primary imperitive of the judiciary - "Regardless of whether or not it says what it means, it always means what it says." To quote Renquist, who was quoting a much earlier Justice (and has since been quoted by others), "The intent of framers of the law does not matter; interpretations of the law by necessity must be based wholely upon the law itself." In modern terms: . Or, in this case, the rules. I have been helping playtest games for 34 years now, so I have a great deal of experience with this sort of thing. Malpractice makes malperfect! Ohio Valley Association of Heroscapers Art by Susan Van Camp, Copyright 2006. www.artbysvc.com |
#12
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Hey, this thread turned into a complete disaster.
Waiting for my old avatar to dry off. And to quit stinking, too. |