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View Poll Results: What date works for you? | |||
September 13th only | 5 | 55.56% | |
September 20th only | 1 | 11.11% | |
Either date will work for me | 3 | 33.33% | |
Voters: 9. You may not vote on this poll |
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#1
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DFW - North Texas Shootout - December 6th
The North Texas Shootout
General Details Quote:
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Maps Go to my map thread for downloads. Quote:
FAQ Quote:
Last edited by Dignan; November 15th, 2008 at 06:06 PM. |
#2
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Re: DFW - North Texas Shootout - September
Alright, time to get a thread going for this event. We need to decide which date in September will work best for this event. It will fall between the hero event that Velenne is hosting and the National Heroscape Day event that will be held in October. With this in mind, I think that one of the two middle Saturdays in the month will work best: the 13th or the 20th.
Please respond with any questions or concerns. Also, anyone interested can join several of us at my home in Richardson on Tuesday nights at 7:00 (PM me for address). We will be testing the format of the event and playtesting maps for the event. It is a great time to iron out the details and express concerns. |
#3
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Re: DFW - North Texas Shootout - September
Sounds like another great event Dignan, I hope I can make it.
With the scoring methodology outlined above, how do you score units that are able to regenerate? Examples include Zombies, or a Marro Warrior? |
#4
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Re: DFW - North Texas Shootout - September
An opponent will score points everytime the unit is destroyed regardless of whether or not it regenerates. In theory, your opponents could score infinite points if you kept regenerating units. In practice, by fielding such units, you run the risk of giving more points to your opponents (but you will also be gaining the ability to kill more units and score points for them surviving the battle).
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#5
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Re: DFW - North Texas Shootout - September
I vote (if I have a vote) for the 13th; I can't make it otherwise.
I am not really on board with eliminating units from the event, but hey, it is Heroscape; I'm in. add 10 points for same general..hmm..Only 10? smells fishy Can ya bump that up to 320. It feels cleaner to me. |
#6
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Re: DFW - North Texas Shootout - September
I don't get it. Why is there fractional scoring if you have to play until everyone else is eliminated?
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#7
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Re: DFW - North Texas Shootout - September
Because the winner isn't the last one standing, it's the one who kills the most. If we just did last one standing, it would encourage too much turtling. This player who kills the most units with his small army is the winner. The last player standing may have spent too long out of the battle to score enough points.
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#8
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Re: DFW - North Texas Shootout - September
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We can try it this week at 320. With these point totals, I doubt there will be much of a difference by making it 320 (other than encouraging people to play one general even more). Some armies will really benefit from the extra points and some won't have anything to spend the extra points on. I'll play around with some army builds this week and we'll see how it plays on Tuesday. |
#9
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Re: DFW - North Texas Shootout - September
DrL, huh? Well that explains it all.
Do it whatever you want and if you have it on the 13th, I will be there. |
#10
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Re: DFW - North Texas Shootout - September
Cool. Once we get a little closer to the event (probably mid August) I'll put up a poll for a week to decide the date. Hopefully the 13th will work for everyone and we can have it then to avoid any conflicts.
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#11
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Re: DFW - North Texas Shootout - September
My mind has been kicking this event criteria around all weekend. It sounds like a lot of fun! Are you prepared to give us any insights from your testing, or should I just stop begging and start doing my own homework?
I've already got a couple of builds in mind, but the hard part will be testing them in a 3 or 4 player format. Also, I know it's a while off, but do you know what maps you'll use? |
#12
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Re: DFW - North Texas Shootout - September
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Also, the dynamics of the free for all are also entertaining. Many times, a player who loses several units early in the match will be ignored and slip under the radar and score enough points to come from behind. There has been a lot of power swings back and forth in our games. Other than that, it seems that the 150 point ceiling and the 300 point army limit really makes some heroes shine that aren't generally regarded as "powerhouses". Cleanup heroes are really sweet (I'm looking at you Kaemon). Quote:
Just a reminder, if you want to get some practice on some maps and the 3 and 4 player games, join us on Tuesday nights at my home in Richardson (PM me for the address). |
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