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  #349  
Old September 15th, 2016, 11:12 AM
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Re: Washington/Oregon

I'm in for the Oct 22nd date!
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  #350  
Old September 15th, 2016, 11:36 AM
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Re: Washington/Oregon

Updated. Two slots remaining. Thanks everyone. Looking forward to this!
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  #351  
Old September 15th, 2016, 04:03 PM
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Dysole Dysole is offline
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I Think So

My only concern is that I typically have an appointment that goes until 10 on Saturdays. It hasn't been scheduled yet but I'm not sure I want to miss it.

~Dysole, interested in joining
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  #352  
Old October 10th, 2016, 05:32 PM
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Re: Washington/Oregon

The event is getting closer! We lost one attendee but gained a new one also - so we're holding steady at 10. Two more slots available as of today. I'm more concerned with staying at an even number of players as opposed to maxing out the 12 slots. I can't find any maps that I like to support six glyphs. I've decided to build one of each type the night before - i'm going to have a couple people over and randomly build six maps - all different terrain. Should make the pod drafting fun!
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  #353  
Old October 10th, 2016, 06:54 PM
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Dysole Dysole is offline
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Thoughts

If we find someone else, lemme know and I think I can shift around my appointment. Otherwise you guys have fun.

~Dysole, who wished it started just a hair later
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  #354  
Old October 18th, 2016, 02:10 PM
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Re: Trick or Treat/NHSD Tournament!

Quote:
Originally Posted by majestic goat View Post
Hello all! Going to have a Halloween / NHSD Tournament at my house.

What: Heroscape Tournament
Where: Vancouver, WA (East Side)
When: Saturday October 22nd, 2016. Games start at 11:00 am (sharp).
Can you please PM me your address?

Quote:
Glyphs
Six glyphs will be on each map. Four are “treats” (THREE of these are required to win the game) –
Are the treats normal power glyphs? (ie, + 1 Defense) or just glyphs we need to Hold?

Quote:
the other two are temporary “tricks” which allow you to randomly perform one of the below actions:

1: Hocus Pocus: Swap any one of your figures with any one of your opponent’s figures
2: Chaos Hex: Change map condition (mandatory)
3: Witches Magick: Swap two of your opponents order markers
4: Chaos Hex: Change map condition (mandatory)
5: Graveyard Dust (Negation): When one of your figures stops here, you may choose any opponent's figure. Roll the 20-sided die. If you roll a 1-4, nothing happens. If you roll a 5-20, place a negation marker on the chosen figure's Army Card. All of that figure's special powers are negated for the rest of the game.
6: Chaos Hex: Change map condition (mandatory)
Negation is "temporary" right?


Quote:
All maps start in The Light of Day condition. When required - choose a new Map Condition which takes effect immediately:

1: The Light of Day
All undead/demons -1 attack / -1 defense
2: Darkest Night
Battle is being fought at night of in dense fog, this has reduced visibility. All ranged attack/abilities requiring Line-of-Sight have range reduce to 1 space (no ranged attacks)
3: Cold Hand of Death
All figures -1 attack / -1 defense (undead/demons are immune)
4: Cursed Land
At the end of each game round, a die is rolled for each non flying figure on the board. Any skull rolled, means that figure immediately receives one wound. Flying figures are not affected.
5: Petrified with Fear
Roll the 20-sided die each time you reveal an order marker. If you roll a 1-10, nothing happens.If you roll a 11-20, lose your turn. (undead/demons are immune)
6: Night of the Unholy
Roll the 20-sided die each time you attempt to attack an undead/demon with any normal/special attack. If you roll a 13 or higher, all undead/demon figures no longer have any visible hit zones for the duration of the targeting figure’s turn. (undead/demons are immune to this penalty)
The Map conditions look very interesting. Making me re-think Phantom Knights : )

Thanks for hosting, organizing, and new - creative ideas!

*Kai
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  #355  
Old October 19th, 2016, 09:31 PM
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Re: Washington/Oregon

Quote:
Originally Posted by majestic goat View Post
The event is getting closer! We lost one attendee but gained a new one also - so we're holding steady at 10. Two more slots available as of today. I'm more concerned with staying at an even number of players as opposed to maxing out the 12 slots. I can't find any maps that I like to support six glyphs. I've decided to build one of each type the night before - i'm going to have a couple people over and randomly build six maps - all different terrain. Should make the pod drafting fun!
I created some reference cards for the Map Conditions.
http://www.heroscapers.com/community...o=file&id=4484
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  #356  
Old October 19th, 2016, 09:45 PM
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Dysole Dysole is offline
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Just Checking

We never got another person did we? I'll need to know by early Friday so I can make cancellations. If not, have fun.

~Dysole, watching and waiting
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  #357  
Old October 19th, 2016, 09:47 PM
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Re: Just Checking

Quote:
Originally Posted by Dysole View Post
We never got another person did we? I'll need to know by early Friday so I can make cancellations. If not, have fun.

~Dysole, watching and waiting
Are you still waiting to get in, Dysole?

I am debating the 4-hour drive .. you want my spot?
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  #358  
Old October 19th, 2016, 09:52 PM
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Dysole Dysole is offline
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Join Date: March 17, 2008
Location: Oregon Eugeneish area
Posts: 17,599
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Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer
Debating Myself

I have an appointment from 9-10 on Saturday mornings. It might not be a great idea for me to miss it (especially this week) but it's doable. Given that it's about 2 hours to get up north, that puts me an hour late at best. I can cancel with 24 hours notice. I'm not 100% sure I want to and it's mostly because I'm not sure I want to miss the appointment. I'll ruminate.

~Dysole, appreciative of the generosity
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  #359  
Old October 19th, 2016, 09:56 PM
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obfuscatedhippo obfuscatedhippo is offline
 
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Re: Debating Myself

Quote:
Originally Posted by Dysole View Post
I have an appointment from 9-10 on Saturday mornings. It might not be a great idea for me to miss it (especially this week) but it's doable. Given that it's about 2 hours to get up north, that puts me an hour late at best. I can cancel with 24 hours notice. I'm not 100% sure I want to and it's mostly because I'm not sure I want to miss the appointment. I'll ruminate.

~Dysole, appreciative of the generosity
Okay, let me know. I was planning to drive up Saturday morning so you have Thurs/Fri to decide.

Peace.
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  #360  
Old October 19th, 2016, 11:08 PM
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majestic goat majestic goat is offline
 
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Re: Washington/Oregon

I'm moving this over to the events thread here:

http://www.heroscapers.com/community...ad.php?t=53476
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