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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
yea
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#38
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
Not pod builds.
Quick questions:
----------- 2 shields per blank against normals is a lot; it gives him the same average shields as 10 defense and about the same variance. As far as who to pair him with - he's fairly anti-synergy. Weather Wizard does come to mind but I don't actually think that would work very well. My inclination would be to try to get him into position and then pair him with a good autowounder who won't trigger his power. Just try to get one turn per round with Man-Thing for healing. Graviton seems like a good option, as in addition to dealing autowounds he can rearrange figures to prevent opponents from setting up formations that trigger lots of LEAs. I'd also consider adding Jason as another figure that can draw fire and won't accidentally trigger Provocation. Finally, I might try tossing in Iron Patriot and just keeping him as far from Man-Thing as possible while still maintaining clear sight. |
#40
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
I actually didn't catch that he would be moving adjacent to his allies and dealing auto-wounds to them. Thematic or not, I'd rather we have him only go after opponents attacking figures. If he is going to be going after his allies all the time, then pairing him up with some archers/snipers seems like the go to move. Range 8+ units can sit back and not worry about triggering him on the front lines. I like the moving opponents figures idea quite a bit though, I just don't have Gravitron so I'd give Red Tornado and/or Storm a try. Both should be pretty good at keeping your opponent from surrounding him for LEA's.
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#41
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
He has to move when an ally attacks, but the unblockable is optional for that reason. If we want to make it only trigger on opponents who attack, then we’d make the unblockable a must.
I played a game just now and I was going to suggest having it only trigger on opponents attacks as I’m noticing Man-Thing moving all over the place every turn makes it feel a bit silly like he’s a squirrel. Cutting that to just opponents will likely feel a bit more reasonable. Quote:
Quote:
Quote:
Last edited by Arkham; July 1st, 2018 at 06:12 PM. |
#42
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
Oh, if the unblockable die is optional, then Frankenstein or really anything works fine. Heck, you could use him in pod builds with Weather Wizard and all that.
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#43
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
Yeah I wouldn't want to shoot the design in the foot by having him constantly hurting your own team. His draftability would plummit.
The change to only having him move when he or his allies roll defense is probably best anyways, as I said he was moving nearly every turn and it just became a bit silly to see this big swamp monster bouncing all over the battlefield. |
#44
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
With a wording change to focus more on the attacker rather than defender then attacker, as it makes it a bit cleaner:
Quote:
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#45
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
Seem like reasonable changes. Does make him quite a bit easier to use.
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#46
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
This has given me an idea that I'm actually really digging, as I had thought about this before but I was struggling to make it work with the prior wording. Further borrowing from Drax, I'd love if Man-Thing had a bonus when attacking the last person to attack. It makes thematic sense that Man-Thing would hardly want to attack someone not currently giving off violent/fear type emotions. So what if we went this route:
Quote:
Thoughts? Last edited by Arkham; July 1st, 2018 at 07:14 PM. |
#47
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
I like the theme behind that idea, Arkham. It quite literally makes figures afraid to attack for feat that Man-Thing will come for them. I worry it takes too much elegance away from the card, though. Constantly having to keep track of who the Provoker is could easily prove confusing, especially when squads are involved where figures can have the same sculpt.
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#48
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Re: The Book of Man-Thing (Vote for Initial Playtesting)
To be clear, there's only ever 1 Provoker at a time. So whoever attacks/inflicts a wound last on the opponent's turn would be the Provoker on his turn. He would also still be able to move and do the unblockable after each of their turns as before.
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