April 17th, 2023, 08:42 AM
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Archie
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Join Date: April 17, 2011
Location: USA - KY
Posts: 23,859
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All Might
Quote:
NAME = ALL MIGHT
IDENTITY = TOSHINORI YAGI
UNIQUENESS = UNIQUE HERO
SPECIES = QUIRKHUMAN
CLASS = CHALLENGER
PERSONALITY = VALIANT
SIZE/HEIGHT = MEDIUM 5
LIFE = 5
MOVE = 7
RANGE = 1
ATTACK = 7
DEFENSE = 7
POINTS = 340
I AM HERE
If All Might is engaged, his allies within 4 clear spaces have +1 Defense, or +2 Defense if they are Students.
DETROIT SMASH
After combat when attacking, you may place the defender exactly X spaces from its current position, where X is the number of skulls in the attack. You may then place All Might adjacent to the defender.
GO BEYOND, PLUS ULTRA!
Once per game, if All Might would be defeated, he instead ignores those wounds, and before the start of the next turn you may activate All Might.
FACTION: U.A.
PUBLISHER: SHONEN JUMP
KEYWORDS: Patriotic
SYMBOLS: SUPER STRENGTH
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WINTER 2024: All Might is Japan’s #1 Hero and an icon to the world as the living Symbol of Peace. His heroics, variety of catchphrases, and eternal smile have inspired a generation of new heroes to take the spotlight in the eternal battle against evil.
Resources and Rulings- The suggested figure for this unit is a modified Heroclix figure: Justice League Unlimited #032 / Captain Atom
- See this card's wiki page for synergies and strategies!
Credits - Legacy design: Arch-vile
- Playtesters:
- Card art: Soundwarp
- Comic creators: Kōhei Horikoshi
Updates
Last edited by Arch-vile; February 2nd, 2024 at 07:21 PM.
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