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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#25
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Re: Nightcrawler - Design Thread
You guys may want to check out the TNT Nightcrawler, too, just for ideas. We had worked out all of this bamf/attack/bamf/attack situation back in the day...
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#26
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Re: Nightcrawler - Design Thread
So many 'bamf's I'm getting bamferloaded!
I like Devout. Height 6? I was expecting 4. Isn't he short or is he just always hunched over? So you don't want him to be able to bamf with other figures? I think thematically Bamf should be clear sight spaces unless you want it to be a d20-based power. You may need to crop out the Movement part from the simple Bamf part, and simply include it in the special attack. Ok I think I've got a grasp of what you're going for so here's how I would clarify it: Quote:
He seems to be Kumiko/Moriko territory here, with a decent defensive ability. I'd say 150'ish since 3 attacks of 4 is pretty good, but he's still a melee character. || My Maps Review Blog || My Maps Thread || My Marvel Customs || Knights of the Daystorm || [/CENTER] |
#27
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Re: Nightcrawler - Design Thread
Can a space be within line of sight of a figure?
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#28
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Re: Nightcrawler - Design Thread
Quote:
Quote:
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#29
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Re: Nightcrawler - Design Thread
I'm not sure I like the idea of the special attack, because it's really a normal attack with moves in between, so I don't see the point in denying him height advantage, denying others counter strike, etc.
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#30
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Re: Nightcrawler - Design Thread
Quote:
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#31
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Re: Nightcrawler - Design Thread
I really disagree. I think that his ability to barrage you with multiple attacks while Bamfing is pretty darn specialized.
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#32
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Re: Nightcrawler - Design Thread
I actually see it as the opposite, GreyOwl. I think he should bypass counterstrike and height advantage. When he's Bamf-ing and attacking, figures are getting hit before they have a chance to react. He's basically getting every advantage he can get on every attack.
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#33
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Re: Nightcrawler - Design Thread
Quote:
Quote:
I liked the idea of a power like this for him (but not more than I like the three powers he already has): TELEPORT AWAY Before using Nightcrawler's Bamf! special power, choose any figure adjacent to Nightcrawler. After you place Nightcrawler, place the chosen figure adjacent to Nightcrawler. If the chosen figure is engaged before being teleported, it will not take any leaving engagement attacks. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#34
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Re: Nightcrawler - Design Thread
Updated.
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#35
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Re: Nightcrawler - Design Thread
How committed are you to the names? Because all the Bamfs are really confusing to me.
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#36
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Re: Nightcrawler - Design Thread
Quote:
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