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#13
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Re: The Workbook of Uruk Hai (Saruman's)
That's a pretty cool idea. Like the mezodemon exo skeletons but more restrained; maybe only one or two markers per army card?
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#14
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Re: The Workbook of Uruk Hai (Saruman's)
Reading my mind, makes them tough and nasty but not too terrible to deal with
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#15
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Re: The Workbook of Uruk Hai (Saruman's)
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Not true. They are much more resistant to the sun then other breeds of orcs. Recall that Aragron was amazed that with how they traveled in sunlight, and that the orcs of Grishnakh and the Misty Mountain were lagging behind while they Uruks jeered at the for their relative weakness to sunlight I'll be honest I don't like the direction of this discussion. This guys carried the hobbits as a by product of their mission. It is not one of their defining characteristics. They didn't even like carrying them, and had the hobbits run at times. While playing you'd have these guys carry around dwarfs or rats. That would be a huge thematic disconnect while playing. I never viewed the band that was tasked with capturing the hobbits as scouts. They we're fierce warriors seemingly indistinguishable from other Uruk's. Calling them scouts gives an them an odd connotation. Last edited by infectedsloth; June 9th, 2020 at 10:21 AM. |
#16
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Re: The Workbook of Uruk Hai (Saruman's)
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My autocorrect is horrible, it should be 'LACK' not 'PACK.' They are fine in the sunlight, which is why they don't have the ability that is tying a lot of the Moria/Cave Trolls together (cave dweller). I would argue that it WAS their defining characteristic and that they WERE scouts. They are specifically referenced as scouts and Ugluk is referenced as the Uruk that led the Uruk scouts. This is in plain language, as well as the information that Saruman and Sauron both had many types of units in his force to include infantry and scouts, there is a large difference between the two types of units. Scouts are generally considered to be mobile and less heavily armed than infantry, capable of something like quick engagement or recon or "grabbing" something. These guys were not the Uruk-hai that stormed helm's deep or else we might have seen more than just Boromir die in an outnumbered encounter in the woods. If the theme of carrying your own figures around the board doesn't work for you, honestly it could be renamed "escort" to show that the band is just moving you quicker, then we could easily go back to an earlier wording I suggested that made it so you could only grab an enemy figure that fit the bill. Much less useful on the battlefield or in a game but it fits the theme. |
#17
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Re: The Workbook of Uruk Hai (Saruman's)
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What would you propose instead? Quote:
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Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#18
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Re: The Workbook of Uruk Hai (Saruman's)
It is still much less if the utility to move your own figures is taken away, and the size restriction of small is placed upon any movement ability. I'm not saying that it has zero application but it does have a much more limited scope that may speak better to theme and be less overall useful in battle by merit of having restrictions. I am not against that design direction.
Quotes from the book? Two Towers, Book 3, Chapter 3. [quote] 'The scouts have come back at last,' said an Orc close at hand. 'Well, what did you discover?' growled the voice of Ugluk. 'Only a single horseman, and he made off westwards. All's clear now.' [\quote] Quote:
You have different armor and weapon set for sieging as opposed to a fast capture mission, there is a thematic separation of what they should be in my mind. I think it's silly to debate them being scouts when they fit the bill so closely but if that's where it goes then that's where it goes. However, I may be stuck on a silly opinion, I can admit that and move on to call them something else if that works better for everyone. Someone else can definitely take point on that. |
#19
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Re: The Workbook of Uruk Hai (Saruman's)
Let's see if I can pull the thoughts together.
NAME = Uruk-hai Hunters-- It seems we are considering a power like this for the common squad we'll meet in The Two Towers at Helm's Deep: BRED FOR WARMaybe we could find a good way to port that back to the Hunters in place of the carry power if it is too controversial. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#20
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Re: The Workbook of Uruk Hai (Saruman's)
I really don't like Drag on the Urak-hai hunters. I can never see it being used as intended outside of a scenario.
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#21
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Re: The Workbook of Uruk Hai (Saruman's)
That's at least two people who don't like it...
I would love to hear an alternative power idea Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#22
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Re: The Workbook of Uruk Hai (Saruman's)
If we do want to keep them more Hasbro level, I think they'd be fine with just Uruks and Tracking.
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#23
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Re: The Workbook of Uruk Hai (Saruman's)
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I suppose there's some value to them in an army without any common Uruks, but given how much Uruks are going to boost each other the only "viable" use i see for them then is as a screen for ranged Uruks, and I don't think they fill that role particularly well. I like carry / drag myself, but if the concensus is to not use it then I think we either need another useful niche power or to abandon this card. |
#24
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Re: The Workbook of Uruk Hai (Saruman's)
Well, "they're for when your army isn't common Uruks" may be a fine answer.
EDIT: I think Brute Gruts see more play outside of blade/heavy builds than *in* them. Tarns have some soft synergy with the Viking Warriors but outside of that there's not much reason to include them with, say, Knights. All that to say I'm pretty okay with them not necessarily being used with the other Uruks. If they have a different point value (and 4 figure count vs 3, perhaps) they could still justify themselves alongside other Uruks thanks to synergy with the heroes Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
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