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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#697
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Re: CHCG24 Discussion Thread
I'm not against having some DnD figures used, especially when they are used generically like this. I just don't want this to become a DnD thread. So far we haven't had a problem with that so it's all good!
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#698
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Re: CHCG24 Discussion Thread
"After moving but before attacking, choose up to three Medium or Small figures that Golgrin passed over..."
You don't need to specify Stealth Flying because if he walks, he doesn't "pass over" anything. I do thinkn he's undercosted at 100. He's practically a Q9. They both have 3 life. Golgrin's defense is lower and he lacks Soulborg and Large/Huge immunities but he can disengage and has a flying movement of 6 (or 7 with guard enhancement) that's not limited by a double base. Q9 can throw 3 special attacks of 3, but Golgrin can auto-wound up to 3 figs and attack another with an normal attack of 3 (4 with Height). I'd say that places him in the 180-200 range, as is. Brandon I'm HipHoppa on Urban Rivals! Get cool rewards for your first credit purchase with my invitation code 6360776! The B.I.V.'s Big Bad Custom Creations The B.I.V.'s Big Bad Heroic Creations |
#699
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Re: CHCG24 Discussion Thread
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#700
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Re: CHCG24 Discussion Thread
I'd just change so it so he chooses one figure that he passes over instead of 3.
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#702
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Re: CHCG24 Discussion Thread
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Q9 can stay within Raelin's aura, stay near a healer, and do a lot. Golgrin can not(unless you put his support at risk or camp). If we change him to hunter, then he'll be fine. Basically, my analysis of Golgrin is that he is a suicide unit. Strong against squaddies, but he will go down eventually. So I think 100 is good for a price(after we remove that guard status). My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#703
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Re: CHCG24 Discussion Thread
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And as far as the lifense goes, consider that he's the same as Kumiko. I don't think Q9 is a very good comparison. EDIT: I really think the guard status should stay, due to the nature of Gargoyles. If you cut it down to only one potential auto-wound, the extra move isn't as big a deal. If it still bothers you, I suppose his movement could be bumped down to 5... Last edited by Frylock; October 4th, 2010 at 04:08 PM. Reason: Man, it's kind of embarrassing to go back and look at something I made so long ago...and see what I once thought was a "balanced" custom... |
#704
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Re: CHCG24 Discussion Thread
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My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#705
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Re: CHCG24 Discussion Thread
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Here is the revised card: |
#708
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Re: CHCG24 Discussion Thread
this makes 3
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