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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#1045
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Re: C3G Dredd'verse workshop
Thinking maybe this.
Quote:
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#1046
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Re: C3G Dredd'verse workshop
Based on the placement of the lines, those are clearly three upside-down 9s!
Getting a free OM for TD is pretty strong - the "all OMs on Dinos" restriction might help, but I've seen some Dino armies do pretty well already. |
#1047
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Re: C3G Dredd'verse workshop
Prehistoric Displacement is a cool power! But, yeah, definitely valuable since dinos are near the top of the meta now.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1049
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Re: C3G Dredd'verse workshop
I mean, I think it's the thing that makes the card most interesting. Just has to be priced appropriately and it should be cool to include, IMO.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1050
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Re: C3G Dredd'verse workshop
Yeah, would rather see it on there and tweak the other stuff as needed to keep it reasonable.
He will not have any kind of bonding but passive movement and defense will be valuable to the faction. |
#1051
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Re: C3G Dredd'verse workshop
Yeah, I like that aspect of the design where he gets the OM. Personally I'd just try to make the process of getting him the extra OM feel a little more dynamic. Him moving up for free with OOE and then getting the OM automatically makes him a pretty effective passive operator.
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#1052
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Re: C3G Dredd'verse workshop
Though theoretically he'd be fairly active once per round if you're not burning that OM for Temporal Defense.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1053
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Re: C3G Dredd'verse workshop
If you're not burning the OM for TD, it's not doing anything, no? If he's got a spare 1 on his card and it's your turn to reveal your 2, then the 1 is just gonna sit there until you use TD, I'd think.
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#1054
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Re: C3G Dredd'verse workshop
My impression would be that if you use you reveal your OM, use it, and then place it back unrevealed, you could then reveal it right away for another turn. But that could be my reading in mechanics that aren't there.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1055
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Re: C3G Dredd'verse workshop
Yeah don’t think you can use 2 OMs in a single turn without a power specifying it.
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#1056
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Re: C3G Dredd'verse workshop
Fair enough. I thought it was going for breaking that boundary. It'd be more fun if it did, IMO.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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