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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #25  
Old June 11th, 2011, 05:51 PM
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Re: The Book of Destiny - VOTE for Playtesting!

yea for Spidey.

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  #26  
Old June 11th, 2011, 06:02 PM
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Re: The Book of Destiny - VOTE for Playtesting!

Yea
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  #27  
Old June 11th, 2011, 06:04 PM
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Re: The Book of Destiny - VOTE for Playtesting!

Down to Griff and Tickle!

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; June 11th, 2011 at 06:17 PM.
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  #28  
Old June 11th, 2011, 06:07 PM
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Re: The Book of Destiny - VOTE for Playtesting!

Oh man, I thought I voted already. Yesh!!
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  #29  
Old June 11th, 2011, 06:54 PM
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Re: The Book of Destiny - VOTE for Playtesting!

Yea
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  #30  
Old June 11th, 2011, 10:20 PM
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Re: The Book of Destiny - VOTE for Playtesting!

Sweet! This passes to playtesting.

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  #31  
Old June 17th, 2011, 10:30 AM
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Re: The Book of Destiny - Playtesting Phase

Hmm, well I had her at 55 points ... It looks like she never attacked at all in that game and Toad outshone his cost significantly, without her help. The only two boosts of hers that seemed significant here were contributing to a successful Tongue Lash (that failed to result in a successful Engagement Strike) and helping Nightcrawler avoid an attack once. I'm looking forward to seeing your results in the second test!

Cheers,
Bats

Quote:
Originally Posted by Xn F M
Because I don't feel up to typing out the second game tonight and I'm going to have to send this in two parts anyway, he'res the first half of my Destiny playtest.

C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (Insert Name Here)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass. She makes some good combos (Toad/Mystique) better, but not so much so that it's overpowered by any means.

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass.

- FUN TEST/ Consider whether or not the design was fun to play.
The units she boosts are fun to play. Pass.

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Marginal pass. Deadly Crossbow really feels like a throw away ability. You're not goign to use it unless you're stuck between a rock and a hard place. However, it's really thematic and it makes the card look like less of a pure cheerleader, which is nice.

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Marginal pass. She adds a nice boost to an already competative, viable army. However she does affect the units included in the non-Mystique/Pyro/Toad(/Avalance?) portion of the army.
_____________________________________________________________

I kept track of the d20 rolls in these tests. They are listed in parenthasis after the appropriate actions.

Army Test
- Does it pass
, Yes or NoYes.
- What should be the unit's point value? 65 Feels good.
- Give a brief overview. .
Map: Alaklai Lake, normal ice and snow, no glyph..
Units: Destiny, Mystique, Toad, Pyro, and Nightcrawler vs. Black Canary, Green Arrow (Oliver), Green Arrow (Conner), and Robin.
Spoiler Alert!


Army Test
- Does it pass
, Yes or NoIndeterminate.
- What should be the unit's point value? Indeterminate.
- Give a brief overview. .
Map: Alaklai Lake, normal ice and snow, no glyph.
Units: Destiny, Angel, Bob, Deadpool, Prof X, Pyro, Toad and Mystique vs. Super Skrull, Skrull Warriors x3, Scarecrow, and Flash.
Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; June 18th, 2011 at 01:55 AM.
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  #32  
Old June 17th, 2011, 03:04 PM
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Re: The Book of Destiny - Playtesting Phase

Thanks! This looks spot on with what I thought.

Quote:
Originally Posted by marv_art
Quote:
Originally Posted by Griffin View Post
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (Destiny)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Checks

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Would they help each others probability out?

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
None noticed

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Nah, her probability isn't significantly high enough

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Nice if she could probab control Massive Curse.haha. All powers seem accurate

- FUN TEST/ Consider whether or not the design was fun to play.
Yeah, I wasn't expecting her to be so fun, she actually lasted a few rounds by herself, with her crossbow.

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Yes

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Yeah, I'd like to see her add "2" to Other mutants.

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
YES. definitely

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
She's just there for her outcasts, and muties. Like I said I'd like to see her affect other mutants by 2.
_____________________________________________________________



Army Test
- Does it pass, Yes or No? .Yes
- What should be the unit's point value? .55 is good.
- Give a brief overview. .Probability over crossbow in first test
Map: .Mole Hills
Units: .Destiny Deadpool Blob and Toad VS Captain America (H) Iron Man (H) and SpiderGirl
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? .Yes
- What should be the unit's point value? .55 same
- Give a brief overview. .Destiny's Crossbow comes into play
Map: .Mole Hills
Units: .Destiny Magneto Hand Ninja Toad and IceMan VS Cyclops Bob Hydra Agent Beast Angel Prof X
Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #33  
Old June 18th, 2011, 01:51 AM
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Re: The Book of Destiny - Playtesting Phase

Sounds about right. I agree that the biggest advantage she gives is a psychological one!

Cheers,
Bats

Quote:
Originally Posted by Xn F M
Sorry, that 65 was a typo, I was working off of memory on her point cost and failed.

I probably won't have the next half typed up till tomorrow morning, but I feel like most of Destiny's point cost lies in the fact that she boosts the perceived power level of an army core that's already pretty good.* Toad did go crazy, he got three two-skull phlegm attacks in a row iirc.

*She makes those D20 Mutant Outcasts feel like a much more viable pick, which is her real value. Those guys are good; and she pushes you to play them, and play up their powers so even if you don't get much out of her bonus (I don't think I'd ever expect anything from her attack, if she's in a position to make an attack, you're in trouble) you're taking risks and make decisions that you otherwise might not because the potential rewards are huge.

Quote:
Originally Posted by IAmBatman
Hmm, well I had her at 55 points ... It looks like she never attacked at all in that game and Toad outshone his cost significantly, without her help. The only two boosts of hers that seemed significant here were contributing to a successful Tongue Lash (that failed to result in a successful Engagement Strike) and helping Nightcrawler avoid an attack once. I'm looking forward to seeing your results in the second test!

Cheers,
Bats

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #34  
Old June 18th, 2011, 11:09 PM
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Re: The Book of Destiny - Playtesting Phase

Thanks! I think her value will be fully seen once the rest of the Outcasts are released.

Cheers,
Bats

Quote:
Originally Posted by Lord Pyre
Here ya go!

Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #35  
Old June 18th, 2011, 11:10 PM
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Re: The Book of Destiny - Playtesting Phase

I propose we move Destiny to Final Editing at 55 points.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #36  
Old June 18th, 2011, 11:15 PM
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Re: The Book of Destiny - VOTE for Final Editing

Yea
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