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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#14
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Re: The Book of Elite League Assassins - Design Phase
ERB sent.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#15
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Re: The Book of Elite League Assassins - Design Phase
C3G INITIAL PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT (ELITE LEAGUE ASSASSINS) - THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. PASS - MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. PASS - BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. PASS - SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak. PASS though a point boost is likely in order based soley on bonding with Hand Ninja. - POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. PASS - FUN TEST/ Consider whether or not the design was fun to play. PASS - FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. PASS - DRAFTING TEST/ Consider whether or not this design is worth drafting. PASS - USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. PASS - STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. PASS Heavy Hitter or Mid-Level Hero Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 130-140 - Give a brief overview. Elite League Assassins performed as I would expect most squads in their range to against unique heroes. Units: Elite League Assassins vs. Pyro (120) All three kills were on successful Engulf rolls. Who won and how many wounds did they have? Pyro with 3 wounds wins Turn 1 Round 3. TEST 2 Map: Custom Units: Elite League Assassins vs. Pyro (120) Pyro hit his first three Engulf rolls for 100% success on them. Who won and how many wounds did they have? Pyro with 3 wounds wins Turn 1 Round 2. TEST 3 Map: Custom Units: Elite League Assassins vs. Batgirl (130) All of Batgirl’s kills were with Defensive Premonition. Who won and how many wounds did they have? Batgirl with 1 wound wins Turn 1 Round 2. TEST 4 Map: Custom Units: Elite League Assassins vs. Batgirl (130) Two of Batgirl’s kills here were with Defensive Premonition. Who won and how many wounds did they have? Batgirl with Full Life wins Turn 2 Round 2. TEST 5 Map: Custom Units: Elite League Assassins vs. Boomerang (130) Boomerang can’t handle the Assassins in melee. Who won and how many wounds did they have? Elite League Assassins with 2 figures left win Turn 2 Round 2. TEST 6 Map: Custom Units: Elite League Assassins vs. Boomerang (130) Total domination here, thanks in part to poor Screaming Boomerang rolls from Boomerang. Who won and how many wounds did they have? Elite League Assassins with all 3 alive win Turn 2 Round 2. TEST 7 Map: Custom Units: Elite League Assassins vs. Harley Quinn (130) Harley managed to target all 3 Assassins with her bomb, but they all vanished. It was downhill for her after that. Who won and how many wounds did they have? Elite League Assassins with 2 figures win Turn 3 Round 2. TEST 8 Map: Custom Units: Elite League Assassins vs. Harley Quinn (130) Harley dodged a number of attacks, but the Assassins only needed to hit her once to finish her off. Who won and how many wounds did they have? Elite League Assassins with 2 figures win Turn 3 Round 2. TEST 9 Map: Custom Units: Elite League Assassins vs. Mirror Master (130) Mirror Master fell in one hit after several successful uses of Mirror Mirage. Who won and how many wounds did they have? Elite League Assassins with 2 figures win Turn 1 Round 2. TEST 10 Map: Custom Units: Elite League Assassins vs. Mirror Master (130) Mirror Mirage failed Mirror Master here. Who won and how many wounds did they have? Elite League Assassins with 2 figures with Turn 2 Round 1. [/spoiler] _____________________________________________________________ Squad Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 110? - Give a brief overview. This was one-sided in favor of the Hired Guns. Map: Custom Units: Elite League Assassins vs. Hired Guns (130)
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 130-135 - Give a brief overview. Elite League Assassins redeemed themselves here. Map: Custom Units: Elite League Assassins vs. Gorilla City Warriors (125)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 150? - Give a brief overview. An all mid-level hero team versus a unique squad bonding with a common squad was outmatched here. Map: Custom Units: Hand Ninja x2 (170), Elite League Assassins (130), Ra’s al Ghul (200) (500) vs. Batman (200), Oracle (110), Alfred (60), Batgirl (130) (500)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes - What should be the unit's point value? 150? - Give a brief overview. Bonding with the Hand Ninja is so powerful. Map: Custom Units: Hand Ninja x5 (425), Elite League Assassins (130), Boomerang (130), Ra’s al Ghul (200), Talia (110) (995) vs. Green Arrow (130), Green Arrow (150), Black Canary (190), Oracle (110), Beat Cops x2 (130), Commissioner Gordon (90), Robin (120), Speedy (80) (1000)
Spoiler Alert!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#16
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Re: The Book of Elite League Assassins - Design Phase
Playtest wrapped up. I'm hoping 150 gives them enough cushion to account for how nasty they are when bonding with the Hand. If public tests return strong showings, we can go up further. 24 hours on the clock!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#17
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Re: The Book of Elite League Assassins - Design Phase
Yeah, it's a super powerful combo. I've bumped them up 20 points for playtesting even though I think 130 holds up when they're not bonding. When they are, though, it's sick!
Thanks for the thoughts! Quote:
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#18
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Re: The Book of Elite League Assassins - Design Phase
With their bonding with the Hand Ninja, I don't find they have much trouble getting where they need to go! In fact, these guys being slow but deadly gives you your best shot at survival, since if you don't take them down before they get to melee, they make you pay.
The higher defense is meant to represent them being some of the best fighters in the world - the elite of Ra's al Ghul's League of Assassins. Thanks for the feedback! Bats Quote:
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#19
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Re: The Book of Elite League Assassins - Design Phase
Pre-Yea for playtesting
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#21
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Re: The Book of Elite League Assassins - Design Phase
Pre-Yea
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#23
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Re: The Book of Elite League Assassins - Design Phase
Man, don't have the energy to wait up until 1:30 to propose these ... but if Sir G and A3n pre-yea tonight, I'll make sure to propose and move them on tomorrow morning. Goodnight, guys!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#24
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Re: The Book of Elite League Assassins - Design Phase
Slacker
pre-yea |
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