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  #1  
Old June 9th, 2022, 03:25 PM
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Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

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Originally Posted by Just_a_Bill View Post
This effect is better in some ways, but the figures still don't behave like psychopomps and they aren't guiding souls but rather teleporting the living around the forest. Half of me wants to propose their class be "Portals," since basically one is the Blue Portal and one is the Orange Portal. I have to admit I'm struggling to figure out what the storyline is here, why they are "honored," etc. Maybe somebody could summarize the story of exactly what's happening and we can think about a new thematic layer for it?
The idea is that the Soul Guides have the ability to guide living travelers through the land of the dead (the "Spirit World"). Travelers need a guide to lead them into and out of the Spirit World, hence the need for a Soul Guide on either end. Time also passes differently in the spirit world, which is why the "teleportation" from one guide to the other appears instantaneous.
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Old June 9th, 2022, 08:00 PM
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Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

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Originally Posted by Captain Stupendous View Post
Quote:
Originally Posted by Just_a_Bill View Post
This effect is better in some ways, but the figures still don't behave like psychopomps and they aren't guiding souls but rather teleporting the living around the forest. Half of me wants to propose their class be "Portals," since basically one is the Blue Portal and one is the Orange Portal. I have to admit I'm struggling to figure out what the storyline is here, why they are "honored," etc. Maybe somebody could summarize the story of exactly what's happening and we can think about a new thematic layer for it?
The idea is that the Soul Guides have the ability to guide living travelers through the land of the dead (the "Spirit World"). Travelers need a guide to lead them into and out of the Spirit World, hence the need for a Soul Guide on either end. Time also passes differently in the spirit world, which is why the "teleportation" from one guide to the other appears instantaneous.
Right, like teleporting across the material world via the Astral Plane in D&D.
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  #3  
Old June 9th, 2022, 08:11 PM
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Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

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Originally Posted by Knox View Post
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Originally Posted by Captain Stupendous View Post
Quote:
Originally Posted by Just_a_Bill View Post
This effect is better in some ways, but the figures still don't behave like psychopomps and they aren't guiding souls but rather teleporting the living around the forest. Half of me wants to propose their class be "Portals," since basically one is the Blue Portal and one is the Orange Portal. I have to admit I'm struggling to figure out what the storyline is here, why they are "honored," etc. Maybe somebody could summarize the story of exactly what's happening and we can think about a new thematic layer for it?
The idea is that the Soul Guides have the ability to guide living travelers through the land of the dead (the "Spirit World"). Travelers need a guide to lead them into and out of the Spirit World, hence the need for a Soul Guide on either end. Time also passes differently in the spirit world, which is why the "teleportation" from one guide to the other appears instantaneous.
Right, like teleporting across the material world via the Astral Plane in D&D.
I haven't played DnD, but yeah that sounds right. Hopefully that's relatively apparent from the power mechanics and name?
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Old June 9th, 2022, 08:14 PM
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Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

Quote:
Originally Posted by Captain Stupendous View Post
Quote:
Originally Posted by Knox View Post
Quote:
Originally Posted by Captain Stupendous View Post
Quote:
Originally Posted by Just_a_Bill View Post
This effect is better in some ways, but the figures still don't behave like psychopomps and they aren't guiding souls but rather teleporting the living around the forest. Half of me wants to propose their class be "Portals," since basically one is the Blue Portal and one is the Orange Portal. I have to admit I'm struggling to figure out what the storyline is here, why they are "honored," etc. Maybe somebody could summarize the story of exactly what's happening and we can think about a new thematic layer for it?
The idea is that the Soul Guides have the ability to guide living travelers through the land of the dead (the "Spirit World"). Travelers need a guide to lead them into and out of the Spirit World, hence the need for a Soul Guide on either end. Time also passes differently in the spirit world, which is why the "teleportation" from one guide to the other appears instantaneous.
Right, like teleporting across the material world via the Astral Plane in D&D.
I haven't played DnD, but yeah that sounds right. Hopefully that's relatively apparent from the power mechanics and name?
I mean... a vague association is at least apparent. That's what I was trying to articulate in my original comment. But obviously when I tried to articulate it it kinda fell apart and I had to rely on "it just sorta feels right." But the reason it feels right is bc of prior association with astral teleportation in other games/media
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  #5  
Old June 21st, 2022, 05:53 PM
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Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

Quote:
Originally Posted by Captain Stupendous View Post
The idea is that the Soul Guides have the ability to guide living travelers through the land of the dead (the "Spirit World"). Travelers need a guide to lead them into and out of the Spirit World, hence the need for a Soul Guide on either end. Time also passes differently in the spirit world, which is why the "teleportation" from one guide to the other appears instantaneous.
Access to the spirit realm is also why I don't have an issue with the current version. I do think a class change will help, though.


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  #6  
Old August 13th, 2022, 08:43 AM
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Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

What Class do we want to change to here? Just Guides?


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  #7  
Old August 13th, 2022, 01:33 PM
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Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

Quote:
Originally Posted by NecroBlade View Post
What Class do we want to change to here? Just Guides?
I like guides or sentinels. I’m not sure I love introducing guide as a new class cause I don’t know how reusable it would be?
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