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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#121
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Re: C3G Swamp Thing: Design Phase
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I think a 5 or 6 teleport would be good, without the restriction for same level. That way he can kind of fly, and still be able to run away, but for actual flying figures, they could still catch him, which makes sense to me, because if you want to beat the earth, fly above it, ya know? |
#122
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Re: C3G Swamp Thing: Design Phase
I think a same level restriction would be perfectly thematic here, though. It doesn't make sense to me for him to use this power to scale huge mountains and the like ...
And if it's same level, then 5 spaces isn't even worth it in Superscape. Either way, I think a minimum of 8 spaces is needed. There are very, very few C3G units that can't make up 8 spaces and get in an attack in a single turn (and those who can't are mostly being drafted for things other than their own offensive prowess). I'd oppose this going as low as 5 spaces. I think that's lame, not very "super," and not appropriate for SuperHeroscape. I think saying that 8-10 spaces for this power is too much is an overreaction. I think 10 spaces if there's a same level restriction or 8 spaces without that restriction works just fine. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#123
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Re: C3G Swamp Thing: Design Phase
8 spaces seems a good compromise and is the same number of spaces that Nightcrawler can Bamf! when he doesn't attack.
Changing the first post again! |
#124
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Re: C3G Swamp Thing: Design Phase
I can live with that. And I think if Griff still thinks 8 spaces on this is broken, he's been drinking too much crack.
I'll playtest this one if he decides he doesn't want to yet. But, first, whole set testing to do tomorrow and map to build tonight! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#125
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Re: C3G Swamp Thing: Design Phase
So... Invisible Woman gives bonuses to scientists?
Was that intentional or not? |
#126
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Re: C3G Swamp Thing: Design Phase
I'm sure I don't know what you're talking about.
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#127
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Re: C3G Swamp Thing: Design Phase
Front page, under synergies.
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#128
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Re: C3G Swamp Thing: Design Phase
No such thing as a Fantastic Force Field power ...
Now Fantastic Forcefield 4 on the other hand ... C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#129
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Re: C3G Swamp Thing: Design Phase
I'm sure I don't know what you're talking about.
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#130
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Re: C3G Swamp Thing: Design Phase - Needs Initial Playtest
maan I love it and hate it when these small spoilers on what your doing in the secret society of C3G comes up
PLease give us some more soon!! |
#131
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Re: C3G Swamp Thing: Design Phase - Needs Initial Playtest
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Since he only has a normal attack, you don't need "with a normal attack" in CUT DOWN TO SIZE. I think Griffin said he was taking on the initial playtest. |
#132
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Re: C3G Swamp Thing: Design Phase - Needs Initial Playtest
Quote:
As for Cut Down To Size and Swamp Strength, I'll get the wording modified now. Thanks! Also, it's first come, first serve on the initial playtest. Griffin was going to do it but playtested someone else instead while the spaces on The Green got changed. |
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