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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


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  #24769  
Old January 18th, 2022, 06:34 PM
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Re: Public Design Workshop

Old DP and Cable had 4, but they also had double attack.

Updated Merc with a Mouth to that last idea!
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  #24770  
Old January 18th, 2022, 06:43 PM
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Re: Public Design Workshop

Deadpool is actually a Mutate, he got his healing from Wolverine, but he actually heals kind of different, so I thought it'd be cool to have a funny power to illustrate that. Also I 'm just an Ally, so I can't say anything for the project as a whole's thoughts on HFX, but for me it feels more like a Mutant power.
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  #24771  
Old January 18th, 2022, 07:44 PM
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Re: Public Design Workshop

I think I'd work on slimming down the "boilerplate" Assassin powers as much as possible. I know these dudes are a bit same-y in-game, but 3 designs that share 2/3 powers are gonna feel kinda lame. Also no real reason the Hidden Blade should be a Glyph instead of a power on the card.

Not gonna lie, 4 designs at once is a little bit of overload. If you want fully realized critique, try refining one of them before working on the other two.
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  #24772  
Old January 18th, 2022, 07:57 PM
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Re: Public Design Workshop

Like if all Assassins have too have a Hidden Blade power and a Freerunning power, maybe we can slim it down to this?
Quote:
HIDDEN BLADE SPECIAL ATTACK
Range 1. Attack Special.
Ezio can only use this special attack once per round and can only attack figures he did not start his turn engaged with. Roll 1 attack die for each revealed Order Marker on the defending figure's card. The defending figure cannot roll defense dice.

FREERUNNING
Ezio can move through all figures and is never attacked when leaving an engagement. When moving up levels of height to move onto a space with Ezio, only count one space for every ten levels. You may ignore Ezio's height when moving up levels of terrain.
I'd like to get that Hidden Blade SA down even more, maybe going back to unblockables like you had.
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  #24773  
Old January 18th, 2022, 09:00 PM
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Re: Public Design Workshop

With Creed not approved, there is probably a better thread for this.
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  #24774  
Old January 18th, 2022, 10:44 PM
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Re: Public Design Workshop

Sorry I'll delete and repost elsewhere.
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  #24775  
Old January 18th, 2022, 10:55 PM
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Re: Public Design Workshop

Post them in Far Out! I'll check them out and give some feedback, I loved AC II and Brotherhood. Beat Origins a few weeks ago.
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  #24776  
Old January 18th, 2022, 11:01 PM
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Re: Public Design Workshop

Um anyone with mod powers can delete these posts cause I don't think I can ..
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  #24777  
Old January 18th, 2022, 11:19 PM
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Re: Public Design Workshop

In the future we can just move posts to another thread, just fyi.
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  #24778  
Old January 19th, 2022, 12:48 AM
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Re: Public Design Workshop

Thanks Arkham!

Also @FreshFoods you might wanna check Out-there Heaven, I posted a few more.
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  #24779  
Old January 22nd, 2022, 10:57 AM
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Re: Public Design Workshop

Not a whole lot of material to work with here, but I thought this would be a cool idea:



The figure used for this unit is a Modified Heroclix figure from the Guardians of the Galaxy Movie Vol 2 set.
Its model number and name is #004 / Star-Lord.


NAME = STAR-LORD
SECRET IDENTITY = T’CHALLA

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = PIRATE
PERSONALITY = PERSUASIVE

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 7
ATTACK = 4
DEFENSE = 4

POINTS = 200


LEGENDARY INSPIRATION

While there is a revealed Order Marker on this card, any Pirate figure you control adds 1 extra die to its Attack and 1 extra die to its Movement when that figure is within clear sight of Star-Lord.

RAVAGER’S REWARD
After taking a turn with Star-Lord, if an Order Marker was not revealed on this Card this player turn, Star-Lord may either move 3 additional spaces or attack 1 additional time. If Star-Lord would be able to pick up an equipment glyph during this player turn, add 2 additional spaces to his movement. When using this special power Star-Lord will not take any leaving engagement attacks.

PIRATE’S PARLEY
When Star-Lord or another Unique Pirate Hero you control is targeted for an attack by an opposing figure within 5 clear sight spaces of Star-Lord, you may roll 2 combat dice as a Parley. When the targeting figure rolls attack dice you may remove up to 2 dice from the result of that roll that match the dice rolled for the Parley.

Last edited by redstang; January 24th, 2022 at 11:41 AM.
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  #24780  
Old January 22nd, 2022, 11:04 AM
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Re: Public Design Workshop

Have they done comics with Star-Lord T'Challa yet? Also I'd just drop the first power and make him a Pirate.
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