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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#13
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Re: Molly Hayes - Design Phase
Your reasoning seems correct to me, TP.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#14
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Re: Molly Hayes - Design Phase
My favorite is the auto shield for every blank by the attacker but I know the Heroes won't like that so this is my second favorite. I can see a few variations on the list that you posted. They are all very good and creative.
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#15
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Re: Molly Hayes - Design Phase
I prefer quozl's suggestion. That says "invulnerable" the most to me. Balantai's ideas are all interesting mechanics, but they mostly all seem thematically more like probability manipulation, some sort of magical influence, etc.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#17
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Re: Molly Hayes - Design Phase
First post updated with revised wordings/mechanics.
Oh, as for the height/size, I should be getting the figure soon (shipped out earlier today), so I can check and see the exact height range. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#18
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Re: Molly Hayes - Design Phase
Oh I have the figure, I can get you the height tonight when I get home.
Honestly I don't like the figure. The slab of asphalt she is holding up is huge and completely ruins the sculpt. I may have to mod it. |
#19
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Re: Molly Hayes - Design Phase
She must be a weak Invulnerable character if she has only 4 lives... But I guess that's for balancing purposes... I might play with her tomorrow, as I am looking to playtest some of my Marvel customs.
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#20
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Re: Molly Hayes - Design Phase
POWER FATIGUE
At the end of a round in which you took a turn with Molly Hayes, roll the 20-sided die. If you roll less than 6, you may not take any turns with Molly Hayes in the subsequent round. Subtract 2 from your roll for each revealed Order Marker on Molly Hayes. It should be pointed out that though this mechanic is clever, the subtract 2 will always be factored since she is a Mutant and Professor X can continually bond with her and she will not increasingly become easier to fatigue. I think this needs to be worked out a bit more. Perhaps markers would help, as in place one on the card after taking a turn and remove them all at the start of the round. |
#21
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Re: Molly Hayes - Design Phase
I'm REALLY hesitant to go that route, because I'm not a big fan of using extra markers all the time... but really, it might be the only option we have. Any other ideas, though?
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#22
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Re: Molly Hayes - Design Phase
I think she could just be costed appropriate to how she performs with Prof X ...
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#23
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Re: Molly Hayes - Design Phase
How about:
Quote:
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#24
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Re: Molly Hayes - Design Phase
It isn't an issue of cost for me though, it is an issue of how we have a power that has a great concept but the mechanic that really helps sell the power won't even be a factor more than half time because people love Professor X armies.
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