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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#301
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Re: Competitive Heroscape is not dominated by A+
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Since these are not facts, please inform us what the Real armies are that were played in the Gen Con Finals the last 2 years. We also should inform Dok that he really did not win the most recent one since Dad_Scaper is saying otherwise. Quote:
*For example, if you are counting your 8/22 380 Point Unique Hero Tournament results as proof that Rats or Raelin do not dominate then that is pretty ridiculous. Also, will your 5/21/2011 tournament that bans B or higher units be another example that you use of a tournament where Raelin and Rats do not dominate? (Since A+ units do not dominate then I admit to not understanding the need to ban B or higher figures from it. If A+ units don't dominate then surely A, A-, B+, or B shouldn't either. By banning figures you are at least partially admitting that they would dominate the scene or else the rule makes no sense if people already are bringing tons of low ranked units) Last edited by Devil's Advocate; May 12th, 2011 at 12:04 AM. |
#302
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Re: Competitive Heroscape is not dominated by A+
You've never answered my question about what the fact that Gencon this year will not feature an event that you would call "competitive" does to your definition of the term.
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#303
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Re: Competitive Heroscape is not dominated by A+
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So, to wrap it up, what I'm trying to say is simple. -Picking an army that isn't competitive is not demeaning, nor does it mean you are trying to let your opponent off easy. It simply means you're picking for fun and not effectiveness, but you'll still do what you can to win. We that do that just aren't uptight about it. -I, though I can't speak for others, want my opponents to do as well as possible. I don't want them to win, nor will I "go easy" just to make it a close game, but It's far more fun to have a good, challenging game where we both feel like the other could win as easily as we can. Wishing your opponent does well has nothing to do will making it easy for them. Again, fomox, let me know if I got it wrong, though I think I'm pretty close. I apologize if this sets off the debate again, but I've had one of those days where enough is enough. Too many petty people today… Edit: I seem to have missed a few pages of the debate… If what I've said has already been covered or dropped, just ignore me. Last edited by BoneSnap; May 12th, 2011 at 12:20 AM. Reason: Just a little stupidity on my part. |
#304
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Re: Competitive Heroscape is not dominated by A+
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I've said all along in this thread and elsewhere that I want a variety of formats. In a game that was not intended or developed for competitive play, it's the best way to get people to think about different builds. Any format - be it Heroes-only (Krug? Jotun?), Heat of Battle (Warriors of Ashra, Heavies?), Vanilla (Raelin, Rats), whatever - will tend to favor some units over others. So I mix it up. If you play the same format every time, including the GenCon Main Event format, some units will dominate. So I change the formats around. They are Heroscape tournaments, they are competitive, they are competitive Heroscape. Only you insist "competitive Scape" means precisely one format, and for evidence you point to one thread, and if you go to that thread you will not see anywhere a definition of "competitive Scape." Too bad this year's GenCon Main Event won't be competitive Scape under your definition. Anyway. I'm glad you like the look of my next event. I've encouraged you in the past to run events in your area, and you've said you might. I hope you do. I hope you use whatever format will bring people through the doors, and I hope they all have a wonderful time and will come back again for your next one. |
#305
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Re: Competitive Heroscape is not dominated by A+
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#306
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Re: Competitive Heroscape is not dominated by A+
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For example, when I watch the Green Bay Packers play football, my dream game is for them to win 80-0 where they gain 1,000 yards and the opponent ends with 15 turnovers where the Packers not only defeat their opponent but crush their spirit to remove their desire to even want to step onto the field against my team due to their brilliance. Accordingly, other than the Super Bowl, their 2 most satisfying games this year to me were their destructions of the Giants and Falcons. For me, this reflects how not only I root for my teams but also how I perform when playing a sport, playing a board game, etc. |
#307
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Re: Competitive Heroscape is not dominated by A+
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If I played you in chess and you had all of your chess pieces, but I only had one pawn and a king, would you think this was a fun victory? Is winning the only enjoyment that you obtain from a competitive activity? Isn't the process just as (if not more) important? |
#308
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Re: Competitive Heroscape is not dominated by A+
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Winning is by far the larger portion of the enjoyment. Even a close win isn't great (although better than losing of course) because you spend some of the time trying to analyze why you almost lost and what you could have done better to avoid it having been so close. |
#309
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Re: Competitive Heroscape is not dominated by A+
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#310
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Re: Competitive Heroscape is not dominated by A+
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As to the Brilliance DA, in a blow out like you describe, there is no brilliance. Now playing an evenly matched team and having a close game takes brilliance to win. And much more interesting to watch. As for your definition of competitive Scape; I guarantee that in all the different formats of Scape being played, D_S and all the others compete to succeed at winning those events. That is the definition of competitive. When a skilled player takes a lesser army to an event, they are challenging themselves to be a better player and make matches against less skilled players more interesting for themselves and their opponent. I think you really need to reread something I posted earlier because I see a lot of it in your posts. I truly hope you are not the persona in real life that you portray here. That would truly be sad. Quote:
Guess I'm getting back into Scape |
#311
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Re: Competitive Heroscape is not dominated by A+
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http://www.youtube.com/watch?v=1u16T...eature=related (I would add in a Spoiler tag what the link is but I do not how to do that) People still remember where they were the Day the day they witnessed such Greatness. If you are saying that this performance is not Brilliance then many would disagree. Quote:
· Encourages the view of reward & punishment (check-fame and money)
· The demoralizing nature of loss (check-players and coaches take losing extremely difficult) · Increases anxiety & lowers self esteem (check-lots of anxiety before and during critical games) · Winning builds up ego & encourages antisocial behavior (debatable) · Reduces other players to obstacles to be overcome (check) · Increases stress & lowers performance levels (these 2 do not go together, some people perform better under stress others don't) · Winning is the goal, not having fun (check-winning is all they care about) · Leads to envying winners & dismissing losers (check) |
#312
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Re: Competitive Heroscape is not dominated by A+
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And just look at all the troubles professional athletes have. Drugs, rapists, alcoholics, domestic violence, gambling problems and a lot of them end up broke after retirement. Guess I'm getting back into Scape |
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