|
Maps & Scenarios Battlegrounds and scenarios |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||||
|
||||
LeftOn4ya's Maps & Philosophy of Heroscape Cartography
See my Quick Set-Up & Build Map Contest with almost 20 submissions of maps made in 7 minutes or less and with 36 pieces or less.
Also see my compilation of Official Maps & Scenarios with every Hasbro/WotC/Design team map in one PDF, as well as my Ultimate Battlefield Key. My Philosophy of Competitive Heroscape Cartography:
Below are maps I have virtualized and I hopefully will make many more to come, especially more Lexan based maps. Unless specified, they are 2v2, 24 spaces each, and meet BoV terrain requirements (besides Lexan). Here is my newest lexan map I have virtualized. I really like the idea of a base layer of shadow, as it helps melee or slow figures in general. I attempted to be roughly unbiased for melee & range, 4/5/6 move, double-spaced, & flying units. 2 Version - one with Cav's Lexan mat and another with Auggie's new dungeon/shadow map. Mountain Over the Shadow - 1 BftU Master Set 3 & 1 Lexan/Vinyl shadow mat (11x15 & 20x15 hexes), 2 random Treasure & 2 random Power glyphs This it the first competitive lexan-based map I virtualized. I really like the idea of road maps on the bottom layer. Party In The Park - 2 Road Lexan Mat, 1 RotV, 1 RttFF This is a simple grass map that is the ultimate test of who is a better player (or who has better luck). Lexan Grass Map + - 1 Lexan Mat, 3 Rock Outcrops, 8 Shadow Tiles, 2 7-hex tiles. The next I am particularly proud of, a Basketball Court! I may get incentive to make a baseball stadium later Basketball Court - 2 lexan road Maps, 1 Marvel Set, 1 RttFF, 1 FotA (+1 extra flag for effect). Description & Scenario
Spoiler Alert!
Original Creation (looks better but doesn't play as well) QuickMap - Water Under the Bridge - 3 Versions Version 1 is an example for Quick Set-Up & Build Map Contest 1 ROTV, 2 RttFF (only 36 total peices, 33 if you count water as 2 for one) 2 Players - 24 Spaces starting zone each Kelda (Healer), Dagmar (Initiative) & 2 Random Glyphs (Normal or Treasure). QuickMap - Water Under the Bridge Version 2 & 3 are for Raids of Vahalla with version 2 made with 1 ROTV & 1 RttFF and version 3 made with 1 SotM & 1 FotA. Both are: 2 Players - 16 Spaces starting zone each Kelda (Healer), Dagmar (Initiative) & 2 Random Glyphs (Normal or Treasure) Ring around the Swamp Dungeon - 1 SotM, 1BftU, 1 RttFF - see how it meets my Cartography Philosophy below. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; April 7th, 2012 at 12:32 AM. Reason: Updated Philosophy of Competitive Heroscape Cartography |
#2
|
||||
|
||||
Re: LeftOn4ya's Map Thread
Very nice maps lefton4ya. +rep
|
#3
|
||||
|
||||
Re: LeftOn4ya's Maps & Cartography Philosophy
I changed Ring around the Swamp Dungeon and added my philosophy of cartography. I will use this map to exemplify how it fits my philosophy.
It is not the best map I have made, but I chose to Virtaulize & post it because it shows what I like in a map. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; September 7th, 2010 at 09:31 PM. |
#4
|
|||
|
|||
Re: LeftOn4ya's Maps & Cartography Philosophy
Awesome maps!
Quote:
The "Ring Around the Swamp Dungeon" is my favorite. It looks like it will be a fun map to play on. This one: | .............\/ |
#5
|
||||
|
||||
Re: LeftOn4ya's Maps & Cartography Philosophy
Added Basketball Court!
Quote:
Spoiler Alert!
Still thinking of custom scenarios where basically you have to go back and forth and "shoot baskets." Could put Brandar glyphs under hoop and you have to go back and forth between glyphs to score. Or, to shoot if you are not under the rim you can roll a D20 and you need a 10+ but subtract 2 for each space away from the hoop. Maybe even make "Huge/Large" players better "on the key" while small figures are better beyond the key. Just a working idea - any better ones? The original map is better for this scenario as it takes a way road bonus on court. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; November 22nd, 2010 at 12:44 PM. |
#6
|
||||
|
||||
Re: LeftOn4ya's Maps (Basketball Court!, 11/13/10)
- I fixed the link to the basketball court. What does everyone think? Want to help me with B-BallScape (or HeroBall)?
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
|
#7
|
||||
|
||||
Re: LeftOn4ya's Maps (Basketball Court!, 11/24/10)
This it the first competitive lexan-based map I have virtualized. I really like the idea of road maps on the bottom layer. I may later do a map with lexan road and sets currently available such as fortress and the D&D master set.
Party In The Park - 2 Road Lexan Mat, 1 RotV, 1 RttFF C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; April 9th, 2011 at 01:16 AM. |
#8
|
||||
|
||||
Re: LeftOn4ya's Maps & Philosophy of Heroscape Cartography
I updated my QuickMap - Water Under the Bridge PDF to have 3 versions:
Version 1 is an example for Quick Set-Up & Build Map Contest 1 ROTV, 2 RttFF (only 36 total peices, 33 if you count water as 2 for one) 2 Players - 24 Spaces starting zone each Kelda (Healer), Dagmar (Initiative) & 2 Random Glyphs (Normal or Treasure). Version 2 & 3 are for Raids of Vahalla with version 2 & 3 made with 1 ROTV & 1 RttFF and version 3 made with 1 SotM & 1 FotA. Both are: 2 Players - 16 Spaces starting zone each Kelda (Healer), Dagmar (Initiative) & 2 Random Glyphs (Normal or Treasure) I playtested the SotM+FotA version (solo play only ) and it seems to be balanced for Range and Melee, except I think Fliers have a lot better time. Braxas + Rats *2 was near impossible for an all melee army to take down, but I would like to see it played again against real people. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; July 10th, 2011 at 06:21 PM. |
#9
|
||||
|
||||
Re: LeftOn4ya's Maps & Philosophy of Heroscape Cartography
Here is my newest lexan map I have virtualized. I really like the idea of a base layer of shadow, as it helps melee or slow figures in general. I attempted to be roughly unbiased for melee & range, 4/5/6 move, double-spaced, & flying units. 2 Versions - one with Cav's Lexan mat and another with Auggie's new dungeon/shadow map.
Mountain Over the Shadow - 1 BftU Master Set 3 & 1 Lexan/Vinyl shadow mat (11x15 & 20x15 hexes), 2 random Treasure & 2 random Power glyphs C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; April 7th, 2012 at 12:33 AM. Reason: Auggie version |
#10
|
||||
|
||||
Re: LeftOn4ya's Maps & Philosophy of Heroscape Cartography
Do you have a file that has all the virtual scape versions of the mats? I'm considering buying one of Auggie's mats and I want to get an idea of what I could do with it and my 1xRotV.
Thanks, caps Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
LeftOn4ya's Customs - DC, Marvel, JLA, X-Men (TNT Worthy?) | lefton4ya | Comic Hero Custom Creations | 21 | October 19th, 2011 10:40 PM |
"Please change my thread title." Request thread. | Onacara | Scapers Online | 4 | April 15th, 2008 10:52 PM |
Guitar Hero Disc Replacement Thread (fuse with GH thread?) | GeneralBeaner | Video Games | 1 | March 10th, 2008 09:52 PM |
Cyber Monday (aka the WTF happened to this thread? thread) | Onacara | Sightings and Sales | 71 | November 28th, 2007 02:59 PM |
Spammer-thread-rant (& Spam-Hunter! Comment Thread) | Dragonslayer | Scapers Online | 351 | May 24th, 2007 08:35 PM |