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#73
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Re: Heroscape: The Lost Scenarios!
This is really really cool stuff. Thanks TheGuru for bringing this stuff to Heroscapers!
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#74
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Re: Heroscape: The Lost Scenarios!
Quote:
1) I can build it. The 1st one is unbuildable in my household because I only have 1 TJ. 2) It's small. Battle wise, that isn't the best, but you can set it up in a small area, which is a huge from me. The first one was huge. I was planning on setting it up (with the aid of my cousin's TJ) in our room at TotalCon, but it went way over the table. Good stuff here. Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#75
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Re: Heroscape: The Lost Scenarios!
Battlefield is set up. Waiting this weekend to play a game or 2.
Valhalla's Darkest Hour: Custom Wave 3 and March of Shadows: Custom Large Expansion 1 coming soon. |
#76
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Re: Heroscape: The Lost Scenarios!
Going to build this map this weekend and play it with my oldest son (age 7). Thank you so much for releasing these!
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#77
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Re: Heroscape: The Lost Scenarios!
Had fun last night with two games of two player Song of the Pillars--kolakoski and I each won one. Now it's time to slide it over to the side and build Steam Alley! Yes!!!
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#78
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Re: Heroscape: The Lost Scenarios!
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We really missed Taeblewalker, though. 2 players is OK; it's 'scape after all, but it will clearly be more exciting to play with 3. |
#79
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Re: Heroscape: The Lost Scenarios!
Quote:
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#81
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Re: Heroscape: The Lost Scenarios!
Nice Catch. Noted in the download thread how it should work for those setting it up today. I'll fix it tonight. Sorry about that guys! I better triple check that Feldspar Pass build before it goes up on Wednesday.
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#82
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Re: Heroscape: The Lost Scenarios!
Updated.
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#83
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Re: Heroscape: The Lost Scenarios!
Steam Vents: After taking a turn, each player rolls the
20-sided die. If you roll a 1-4, choose a figure on the battlefield that was activated this turn. That figure receives a wound. A couple of questions: 1) Why are lava resistant figures not immune to steam? 2) I assume when it says turn, it refers to EACH turn and not OM? ex. Bonding Knights with Gilbert, roll for Gilbert and then roll for Knights. Guess I'm getting back into Scape |
#84
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Re: Heroscape: The Lost Scenarios!
1. I'd assume Lave Resistant figures are not immune to steam for play balance--otherwise both sides would build mostly with the several now available! I may try a varient where Player 2 can have only one squad of Obsidian Guards, and Player 1 none, with they alone being immune.
2. Should "Goal: Destroy all your opponent's figures." be eliminated from the scenario? |
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