|
AotV Customs A place for Arena of the Valkyrie Customs |
|
Thread Tools | Search this Thread | Display Modes |
|
#1
|
||||
|
||||
Re: [Pod 0] Glyph of Healing - Design
I figure that even if we do end up going with Kelda again, there has been enough significant discussion around this glyph to warrant a full design thread.
For the sake of getting a fuller vision of the set, here is a list of the other glyphs that we'll be using, provided by @flameslayer93 :
In addition, our other two glyphs have taken the following form:
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#2
|
||||
|
||||
Re: [Pod 0] Glyph of Healing - Design
While the AotP style would provide something new, I feel like it just has too many issues. If it heals the Hero every OM they get, it's far, far better with Q9, Nilf, etc. If it heals the Hero at the end of every round, it becomes a perch for cheerleaders. While these can be mitigated somewhat by map placement, that applies to literally every glyph, so IMO we're better off doing something else that doesn't rely on that crutch.
Quote:
This I like for encouraging Heroes without being too swingy when Charos goes from 1 Life back to 9 (thanks for that experience, GenCon...). Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Grenade Bandoleer (Equipment Glyph) - Design Phase | tcglkn | C3G Legacy | 203 | February 15th, 2011 07:18 AM |
Kelda healing herself | sniperviper | Official Rules & FAQ's | 14 | November 8th, 2009 03:11 AM |
Healing touch | hatchet | Official Units | 3 | July 6th, 2009 10:42 PM |
Healing Factor | Frank'n'stay | Comic Hero Custom Creations | 2 | July 17th, 2008 08:34 PM |